#include <G4ElementData.hh>
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| G4ElementData () |
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| ~G4ElementData () |
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void | InitialiseForElement (G4int Z, G4PhysicsVector *v) |
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void | InitialiseForComponent (G4int Z, G4int nComponents=0) |
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void | AddComponent (G4int Z, G4int id, G4PhysicsVector *v) |
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void | SetName (const G4String &nam) |
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G4PhysicsVector * | GetElementData (G4int Z) |
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size_t | GetNumberOfComponents (G4int Z) |
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G4int | GetComponentID (G4int Z, size_t idx) |
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G4PhysicsVector * | GetComponentDataByIndex (G4int Z, size_t idx) |
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G4PhysicsVector * | GetComponentDataByID (G4int Z, G4int id) |
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G4double | GetValueForElement (G4int Z, G4double kinEnergy) |
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G4double | GetValueForComponent (G4int Z, size_t idx, G4double kinEnergy) |
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Definition at line 55 of file G4ElementData.hh.
G4ElementData::G4ElementData |
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G4ElementData::~G4ElementData |
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G4int G4ElementData::GetComponentID |
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G4int |
Z, |
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size_t |
idx |
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size_t G4ElementData::GetNumberOfComponents |
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G4int |
Z) | |
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inline |
void G4ElementData::InitialiseForComponent |
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G4int |
Z, |
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G4int |
nComponents = 0 |
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The documentation for this class was generated from the following files: