Geant4  9.6.p02
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4VScoringMesh.cc
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id$
28 //
29 // ---------------------------------------------------------------------
30 // Modifications
31 // 17-Apr-2012 T.Aso SetSize() and SetNumberOfSegments() is not allowed
32 // to call twice in same geometrical mesh. Add warning
33 // message to notify.
34 //
35 // ---------------------------------------------------------------------
36 
37 #include "G4VScoringMesh.hh"
38 
39 #include "G4SystemOfUnits.hh"
40 #include "G4VPhysicalVolume.hh"
42 #include "G4VPrimitiveScorer.hh"
43 #include "G4VSDFilter.hh"
44 #include "G4SDManager.hh"
45 
47  : fWorldName(wName),fCurrentPS(0),fConstructed(false),fActive(true),
48  fRotationMatrix(0), fMFD(new G4MultiFunctionalDetector(wName)),
49  verboseLevel(0),sizeIsSet(false),nMeshIsSet(false),
50  fDrawUnit(""), fDrawUnitValue(1.)
51 {
53 
54  fSize[0] = fSize[1] = fSize[2] = 0.;
55  fNSegment[0] = fNSegment[1] = fNSegment[2] = 1;
57 }
58 
60 {
61  ;
62 }
63 
65  if(verboseLevel > 9) G4cout << "G4VScoringMesh::ResetScore() is called." << G4endl;
66  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.begin();
67  for(; itr != fMap.end(); itr++) {
68  if(verboseLevel > 9) G4cout << "G4VScoringMesh::ResetScore()" << itr->first << G4endl;
69  itr->second->clear();
70  }
71 }
73  if ( !sizeIsSet ){
74  for(int i = 0; i < 3; i++) fSize[i] = size[i];
75  sizeIsSet = true;
76  }else{
77  G4String message = " The size of scoring mesh can not be changed.";
78  G4Exception("G4VScoringMesh::SetSize()",
79  "DigiHitsUtilsScoreVScoringMesh000", JustWarning,
80  message);
81  }
82 }
84  if(sizeIsSet)
85  return G4ThreeVector(fSize[0], fSize[1], fSize[2]);
86  else
87  return G4ThreeVector(0., 0., 0.);
88 }
90  fCenterPosition = G4ThreeVector(centerPosition[0], centerPosition[1], centerPosition[2]);
91 }
93  if ( !nMeshIsSet ){
94  for(int i = 0; i < 3; i++) fNSegment[i] = nSegment[i];
95  nMeshIsSet = true;
96  } else {
97  G4String message = " The size of scoring segments can not be changed.";
98  G4Exception("G4VScoringMesh::SetNumberOfSegments()",
99  "DigiHitsUtilsScoreVScoringMesh000", JustWarning,
100  message);
101  }
102 }
104  for(int i = 0; i < 3; i++) nSegment[i] = fNSegment[i];
105 }
108  fRotationMatrix->rotateX(delta);
109 }
110 
113  fRotationMatrix->rotateY(delta);
114 }
115 
118  fRotationMatrix->rotateZ(delta);
119 }
120 
122 
123  if(!ReadyForQuantity())
124  {
125  G4cerr << "ERROR : G4VScoringMesh::SetPrimitiveScorer() : " << ps->GetName()
126  << " does not yet have mesh size or number of bins. Set them first." << G4endl
127  << "This Method is ignored." << G4endl;
128  return;
129  }
130  if(verboseLevel > 0) G4cout << "G4VScoringMesh::SetPrimitiveScorer() : "
131  << ps->GetName() << " is registered."
132  << " 3D size: ("
133  << fNSegment[0] << ", "
134  << fNSegment[1] << ", "
135  << fNSegment[2] << ")" << G4endl;
136 
137  ps->SetNijk(fNSegment[0], fNSegment[1], fNSegment[2]);
138  fCurrentPS = ps;
139  fMFD->RegisterPrimitive(ps);
141  fMap[ps->GetName()] = map;
142 }
143 
145 
146  if(fCurrentPS == 0) {
147  G4cerr << "ERROR : G4VScoringMesh::SetSDFilter() : a quantity must be defined first. This method is ignored." << G4endl;
148  return;
149  }
150  if(verboseLevel > 0) G4cout << "G4VScoringMesh::SetFilter() : "
151  << filter->GetName()
152  << " is set to "
153  << fCurrentPS->GetName() << G4endl;
154 
155  G4VSDFilter* oldFilter = fCurrentPS->GetFilter();
156  if(oldFilter)
157  {
158  G4cout << "WARNING : G4VScoringMesh::SetFilter() : " << oldFilter->GetName()
159  << " is overwritten by " << filter->GetName() << G4endl;
160  }
161  fCurrentPS->SetFilter(filter);
162 }
163 
166  if(fCurrentPS == 0) {
167  G4cerr << "ERROR : G4VScoringMesh::SetCurrentPrimitiveScorer() : The primitive scorer <"
168  << name << "> does not found." << G4endl;
169  }
170 }
171 
173  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.find(psname);;
174  if(itr == fMap.end()) return false;
175  return true;
176 }
177 
179  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.find(psname);;
180  if(itr == fMap.end()) {
181  return G4String("");
182  } else {
183  return GetPrimitiveScorer(psname)->GetUnit();
184  }
185 }
186 
188  G4String unit = "";
189  if(fCurrentPS == 0) {
190  G4String msg = "ERROR : G4VScoringMesh::GetCurrentPSUnit() : ";
191  msg += " Current primitive scorer is null.";
192  G4cerr << msg << G4endl;
193  }else{
194  unit = fCurrentPS->GetUnit();
195  }
196  return unit;
197 }
198 
200  if(fCurrentPS == 0) {
201  G4String msg = "ERROR : G4VScoringMesh::GetCurrentPSUnit() : ";
202  msg += " Current primitive scorer is null.";
203  G4cerr << msg << G4endl;
204  }else{
205  fCurrentPS->SetUnit(unit);
206  }
207 }
208 
210  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.find(psname);;
211  if(itr == fMap.end()) {
212  return 1.;
213  } else {
214  return GetPrimitiveScorer(psname)->GetUnitValue();
215  }
216 }
217 
218 void G4VScoringMesh::GetDivisionAxisNames(G4String divisionAxisNames[3]) {
219  for(int i = 0; i < 3; i++) divisionAxisNames[i] = fDivisionAxisNames[i];
220 }
221 
223  if(fMFD == 0) return 0;
224 
226  for(G4int i = 0; i < nps; i++) {
228  if(name == ps->GetName()) return ps;
229  }
230 
231  return 0;
232 }
233 void G4VScoringMesh::List() const {
234 
235  G4cout << " # of segments: ("
236  << fNSegment[0] << ", "
237  << fNSegment[1] << ", "
238  << fNSegment[2] << ")"
239  << G4endl;
240  G4cout << " displacement: ("
241  << fCenterPosition.x()/cm << ", "
242  << fCenterPosition.y()/cm << ", "
243  << fCenterPosition.z()/cm << ") [cm]"
244  << G4endl;
245  if(fRotationMatrix != 0) {
246  G4cout << " rotation matrix: "
247  << fRotationMatrix->xx() << " "
248  << fRotationMatrix->xy() << " "
249  << fRotationMatrix->xz() << G4endl
250  << " "
251  << fRotationMatrix->yx() << " "
252  << fRotationMatrix->yy() << " "
253  << fRotationMatrix->yz() << G4endl
254  << " "
255  << fRotationMatrix->zx() << " "
256  << fRotationMatrix->zy() << " "
257  << fRotationMatrix->zz() << G4endl;
258  }
259 
260 
261  G4cout << " registered primitve scorers : " << G4endl;
263  G4VPrimitiveScorer * ps;
264  for(int i = 0; i < nps; i++) {
265  ps = fMFD->GetPrimitive(i);
266  G4cout << " " << i << " " << ps->GetName();
267  if(ps->GetFilter() != 0) G4cout << " with " << ps->GetFilter()->GetName();
268  G4cout << G4endl;
269  }
270 
271 
272 }
273 
275  G4cout << "scoring mesh name: " << fWorldName << G4endl;
276 
277  G4cout << "# of G4THitsMap : " << fMap.size() << G4endl;
278  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.begin();
279  for(; itr != fMap.end(); itr++) {
280  G4cout << "[" << itr->first << "]" << G4endl;
281  itr->second->PrintAllHits();
282  }
283  G4cout << G4endl;
284 
285 }
286 
287 
288 void G4VScoringMesh::DrawMesh(const G4String& psName,G4VScoreColorMap* colorMap,G4int axflg)
289 {
290  fDrawPSName = psName;
291  std::map<G4String, G4THitsMap<G4double>* >::const_iterator fMapItr = fMap.find(psName);
292  if(fMapItr!=fMap.end()) {
293  fDrawUnit = GetPSUnit(psName);
294  fDrawUnitValue = GetPSUnitValue(psName);
295  Draw(fMapItr->second->GetMap(), colorMap,axflg);
296  } else {
297  G4cerr << "Scorer <" << psName << "> is not defined. Method ignored." << G4endl;
298  }
299 }
300 
301 void G4VScoringMesh::DrawMesh(const G4String& psName,G4int idxPlane,G4int iColumn,G4VScoreColorMap* colorMap)
302 {
303  fDrawPSName = psName;
304  std::map<G4String, G4THitsMap<G4double>* >::const_iterator fMapItr = fMap.find(psName);
305  if(fMapItr!=fMap.end()) {
306  fDrawUnit = GetPSUnit(psName);
307  fDrawUnitValue = GetPSUnitValue(psName);
308  DrawColumn(fMapItr->second->GetMap(),colorMap,idxPlane,iColumn);
309  } else {
310  G4cerr << "Scorer <" << psName << "> is not defined. Method ignored." << G4endl;
311  }
312 }
313