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G4V3DNucleus.hh
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27 // $Id$
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29 // 20110805 M. Kelsey -- Change nucleon vector to use objects, not pointers
30 
31 #ifndef G4V3DNucleus_h
32 #define G4V3DNucleus_h 1
33 
34 class G4Nucleon;
35 class G4VNuclearDensity;
36 #include "G4DynamicParticle.hh"
37 #include "Randomize.hh"
38 #include <utility>
39 #include <vector>
40 
42 {
43 
44  public:
45  G4V3DNucleus();
46  virtual ~G4V3DNucleus();
47 
48  private:
50  const G4V3DNucleus & operator=(const G4V3DNucleus &right);
51  int operator==(const G4V3DNucleus &right) const;
52  int operator!=(const G4V3DNucleus &right) const;
53 
54  public:
55  virtual void Init(G4int theA, G4int theZ) = 0;
56  virtual G4bool StartLoop() = 0;
57  virtual G4Nucleon * GetNextNucleon() = 0;
58  virtual const std::vector<G4Nucleon> & GetNucleons() = 0;
59  virtual G4int GetMassNumber() = 0;
60  virtual G4double GetMass() = 0;
61  virtual G4int GetCharge() = 0;
62  virtual G4double GetNuclearRadius() = 0;
63  virtual G4double GetNuclearRadius(const G4double maxRelativeDensity) = 0;
64  virtual G4double GetOuterRadius() = 0;
65  virtual G4double CoulombBarrier() = 0;
66  virtual void DoLorentzBoost(const G4LorentzVector & theBoost) = 0;
67  virtual void DoLorentzBoost(const G4ThreeVector & theBeta) = 0;
68  virtual void DoLorentzContraction(const G4LorentzVector & theBoost) = 0;
69  virtual void DoLorentzContraction(const G4ThreeVector & theBeta) = 0;
70  virtual void DoTranslation(const G4ThreeVector & theShift) = 0;
71  virtual const G4VNuclearDensity * GetNuclearDensity() const = 0;
72  virtual void SortNucleonsIncZ() = 0;
73  virtual void SortNucleonsDecZ() = 0;
74 
75  public:
76  std::pair<G4double, G4double> ChooseImpactXandY(G4double maxImpact);
77  std::pair<G4double, G4double> RefetchImpactXandY(){return theImpactParameter;}
78 
79  private:
80 
81  std::pair<G4double, G4double> theImpactParameter;
82 
83 };
84 
85 inline
86 std::pair<G4double, G4double> G4V3DNucleus::
88 {
89  G4double x,y;
90  do
91  {
92  x = 2*G4UniformRand() - 1;
93  y = 2*G4UniformRand() - 1;
94  }
95  while(x*x + y*y > 1);
96  G4double impactX = x*(maxImpact);
97  G4double impactY = y*(maxImpact);
98  theImpactParameter.first = impactX;
99  theImpactParameter.second = impactY;
100  return theImpactParameter;
101 }
102 
103 
104 #endif
105 
106