Geant4  9.6.p02
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4CascadeColliderBase.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 #ifndef G4CASCADE_COLLIDER_BASE_HH
27 #define G4CASCADE_COLLIDER_BASE_HH
28 // $Id$
29 //
30 // 20100714 M. Kelsey -- Move functionality from G4VCascadeCollider, and
31 // provide conservation-checking here, with wrapper function
32 // and control flag.
33 // 20100720 M. Kelsey -- Change G4CascadeCheckBalance to pointer member
34 // 20100925 M. Kelsey -- Add explosion(A,Z,Eex) and explosion(G4Fragment)
35 // interfaces
36 // 20110225 M. Kelsey -- Add setVerboseLevel(), calls through to members
37 // 20110304 M. Kelsey -- Add dummy rescatter() interface here, to enforce
38 // consistency in subclass colliders.
39 // 20110321 M. Kelsey -- Hide names of arguments to rescatter(), to avoid
40 // compiler warnings on some GCC versions.
41 
42 #include "G4VCascadeCollider.hh"
43 
44 #include "globals.hh"
45 #include "G4InteractionCase.hh"
46 #include <vector>
47 
49 class G4InuclNuclei;
50 class G4InuclParticle;
51 class G4CollisionOutput;
53 class G4Fragment;
55 class G4V3DNucleus;
56 
57 
59 public:
60  G4CascadeColliderBase(const char* name, G4int verbose=0);
61  virtual ~G4CascadeColliderBase();
62 
63  // For use with top-level Propagate to preload a set of secondaries
64  virtual void rescatter(G4InuclParticle* /*bullet*/,
65  G4KineticTrackVector* /*theSecondaries*/,
66  G4V3DNucleus* /*theNucleus*/,
67  G4CollisionOutput& /*globalOutput*/) { ; }
68 
69  virtual void setVerboseLevel(G4int verbose=0);
70 
71  virtual void setConservationChecks(G4bool doBalance=true) {
72  doConservationChecks = doBalance;
73  }
74 
75 protected:
76  G4InteractionCase interCase; // Determine bullet vs. target
77  G4bool doConservationChecks; // Conservation-law validation
79 
80  // Decide whether to use G4ElementaryParticleCollider or not
81  virtual G4bool useEPCollider(G4InuclParticle* bullet,
82  G4InuclParticle* target) const;
83 
84  // Decide whether to use G4BigBanger or not
85  virtual G4bool explosion(G4InuclNuclei* target) const;
86  virtual G4bool explosion(G4Fragment* target) const;
87  virtual G4bool explosion(G4int A, G4int Z, G4double excitation) const;
88 
89  // Decide whether to use G4IntraNuclearCascader or not
92  G4double ekin) const;
93 
94  // ==> Provide same interfaces as G4CascadeCheckBalance itself
95 
96  // Validate output for energy, momentum conservation, etc.
97  virtual G4bool validateOutput(G4InuclParticle* bullet,
99  G4CollisionOutput& output);
100 
101  // This is for use with G4EPCollider and G4BigBanger
102  virtual G4bool validateOutput(G4InuclParticle* bullet,
104  const std::vector<G4InuclElementaryParticle>& particles);
105 
106  // This is for use with G4Fissioner
107  virtual G4bool validateOutput(G4InuclParticle* bullet,
109  const std::vector<G4InuclNuclei>& fragments);
110 };
111 
112 #endif /* G4CASCADE_COLLIDER_BASE_HH */