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G4FastSimulationPhysics.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef G4FastSimulationPhysics_h
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#define G4FastSimulationPhysics_h 1
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#include "
G4VPhysicsConstructor.hh
"
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#include "
globals.hh
"
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#include <vector>
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class
G4FastSimulationPhysics
:
public
G4VPhysicsConstructor
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{
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public
:
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G4FastSimulationPhysics
(
const
G4String
&
name
=
"FastSimP"
);
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virtual
~G4FastSimulationPhysics
();
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public
:
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// --------------------------------------
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// -- Fast simulation activation methods:
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// --------------------------------------
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// -- Used to select particles for which fast simulation has to be activated:
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// ---- Activate fast simulation for one particle with fast simulation attached to mass geometry:
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void
ActivateFastSimulation
(
const
G4String
& particleName);
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// ---- Activate fast simulation for one particle with fast simulation attached to a parallel geometry:
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void
ActivateFastSimulation
(
const
G4String
& particleName,
const
G4String
& parallelGeometryName);
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// -- Information about particles under fast simulation:
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void
BeVerbose
() {
fVerbose
=
true
; }
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public
:
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// This method is dummy for physics
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virtual
void
ConstructParticle
();
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// This method will be invoked in the Construct() method.
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// each physics process will be instantiated and
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// registered to the process manager of each particle type
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virtual
void
ConstructProcess
();
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private
:
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// hide assignment operator
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G4FastSimulationPhysics
&
operator=
(
const
G4FastSimulationPhysics
&
right
);
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G4FastSimulationPhysics
(
const
G4FastSimulationPhysics
&);
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// -- Particles under fast simulation:
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std::vector< G4String >
fParticlesUnderFastSimulation
;
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// -- And their related possible parallel geometries:
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std::vector< G4String >
fGeometries
;
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// -- Report:
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G4bool
fVerbose
;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
G4FastSimulationPhysics::G4FastSimulationPhysics
G4FastSimulationPhysics(const G4String &name="FastSimP")
Definition:
G4FastSimulationPhysics.cc:55
G4FastSimulationPhysics
Definition:
G4FastSimulationPhysics.hh:42
G4FastSimulationPhysics::ConstructProcess
virtual void ConstructProcess()
Definition:
G4FastSimulationPhysics.cc:88
G4FastSimulationPhysics::ActivateFastSimulation
void ActivateFastSimulation(const G4String &particleName)
Definition:
G4FastSimulationPhysics.cc:67
right
Definition:
F04UserTrackInformation.hh:37
G4FastSimulationPhysics::ConstructParticle
virtual void ConstructParticle()
Definition:
G4FastSimulationPhysics.cc:83
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:77
G4FastSimulationPhysics::~G4FastSimulationPhysics
virtual ~G4FastSimulationPhysics()
Definition:
G4FastSimulationPhysics.cc:62
G4VPhysicsConstructor.hh
G4bool
bool G4bool
Definition:
G4Types.hh:79
G4FastSimulationPhysics::BeVerbose
void BeVerbose()
Definition:
G4FastSimulationPhysics.hh:60
globals.hh
G4FastSimulationPhysics::fGeometries
std::vector< G4String > fGeometries
Definition:
G4FastSimulationPhysics.hh:81
G4FastSimulationPhysics::fVerbose
G4bool fVerbose
Definition:
G4FastSimulationPhysics.hh:84
G4FastSimulationPhysics::fParticlesUnderFastSimulation
std::vector< G4String > fParticlesUnderFastSimulation
Definition:
G4FastSimulationPhysics.hh:79
G4VPhysicsConstructor
Definition:
G4VPhysicsConstructor.hh:121
G4FastSimulationPhysics::operator=
G4FastSimulationPhysics & operator=(const G4FastSimulationPhysics &right)
G4String
Definition:
G4String.hh:45
geant4.10.03
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physics_lists
constructors
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include
G4FastSimulationPhysics.hh
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