635   std::istringstream is (newValue);
 
  636   is >> sceneName >> refresh_flush;
 
  638   if (refresh_flush(0) == 
'f') flush = 
true;
 
  645   const G4int nScenes = sceneList.size ();
 
  647   for (iScene = 0; iScene < nScenes; iScene++) {
 
  648     G4Scene* scene = sceneList [iScene];
 
  649     if (sceneName == scene -> GetName ()) 
break;
 
  651   if (iScene >= nScenes ) {
 
  653       G4cout << 
"WARNING: Scene \"" << sceneName << 
"\" not found." 
  654     "\n  /vis/scene/list to see scenes." 
  663   if (!pCurrentSceneHandler) {
 
  665       G4cout << 
"WARNING: No current scene handler." 
  671   if (!pCurrentViewer) {
 
  673       G4cout << 
"WARNING: No current viewer." 
  679   if (!pCurrentScene) {
 
  681       G4cout << 
"WARNING: No current scene." 
  695   const G4int nSceneHandlers = sceneHandlerList.size ();
 
  696   for (
G4int iSH = 0; iSH < nSceneHandlers; iSH++) {
 
  698     G4Scene* aScene = aSceneHandler -> GetScene ();
 
  700       const G4String& aSceneName = aScene -> GetName ();
 
  701       if (sceneName == aSceneName) {
 
  703     G4ViewerList& viewerList = aSceneHandler -> SetViewerList ();
 
  704     const G4int nViewers = viewerList.size ();
 
  705     for (
G4int iV = 0; iV < nViewers; iV++) {
 
  708       aViewer -> NeedKernelVisit();
 
  710         aSceneHandler -> SetCurrentViewer (aViewer);
 
  715         aViewer -> SetView ();
 
  716         aViewer -> ClearView ();
 
  717         aViewer -> DrawView ();
 
  718         if (flush) aViewer -> ShowView ();
 
  720           G4cout << 
"Viewer \"" << aViewer -> GetName ()
 
  721              << 
"\" of scene handler \"" << aSceneHandler -> GetName ()
 
  723           if (flush) 
G4cout << 
"flushed";
 
  724           else G4cout << 
"refreshed";
 
  725           G4cout << 
" at request of scene \"" << sceneName
 
  730           G4cout << 
"NOTE: The scene, \"" 
  732              << 
"\", of viewer \"" 
  733              << aViewer -> GetName ()
 
  734              << 
"\"\n  of scene handler \"" 
  735              << aSceneHandler -> GetName ()
 
  736              << 
"\"  has changed.  To see effect," 
  737              << 
"\n  \"/vis/viewer/select " 
  738              << aViewer -> GetShortName ()
 
  739              << 
"\" and \"/vis/viewer/rebuild\"." 
  748     G4cout << 
"WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 
  750            << 
"\" has a null scene." 
  763   fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler);
 
  767   if (pCurrentSceneHandler) {
 
  768     G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList ();
 
  769     const G4int nViewers = viewerList.size ();
 
  771       pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer);
 
  772       if (pCurrentViewer && pCurrentSceneHandler->
GetScene()) {
 
  773     pCurrentViewer -> SetView ();
 
const G4ViewParameters & GetViewParameters() const 
 
const G4String & GetName() const 
 
G4GLOB_DLL std::ostream G4cout
 
G4Scene * GetScene() const 
 
static Verbosity GetVerbosity()
 
G4bool IsAutoRefresh() const 
 
static G4VisManager * fpVisManager