45 modifiedOriginal = *originalIncident;
47 targetParticle = *originalTarget;
50 SlowNeutron(originalIncident,modifiedOriginal,targetParticle,targetNucleus );
51 delete originalTarget;
64 G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
78 p = std::sqrt( std::abs((et-amas)*(et+amas)) );
88 SlowNeutron( originalIncident, modifiedOriginal, targetParticle, targetNucleus );
89 delete originalTarget;
96 G4bool incidentHasChanged =
false;
97 G4bool targetHasChanged =
false;
98 G4bool quasiElastic =
false;
103 InitialCollision(vec, vecLen, currentParticle, targetParticle,
104 incidentHasChanged, targetHasChanged);
107 originalIncident, originalTarget, modifiedOriginal,
108 targetNucleus, currentParticle, targetParticle,
109 incidentHasChanged, targetHasChanged, quasiElastic);
112 currentParticle, targetParticle,
115 delete originalTarget;
G4double EvaporationEffects(G4double kineticEnergy)
void SetUpChange(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
void SetKineticEnergy(const G4double en)
void SetMomentum(const G4double x, const G4double y, const G4double z)
void SetSide(const G4int sid)
void CalculateMomenta(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
void Initialize(G4int items)
G4DynamicParticle * ReturnTargetParticle() const
const G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
G4double GetKineticEnergy() const
G4double GetPDGMass() const
G4double Cinema(G4double kineticEnergy)
static constexpr double GeV
G4ThreeVector GetMomentum() const
G4HadFinalState theParticleChange
static constexpr double MeV