#include <G4MIRDRightLegBone.hh>
Definition at line 42 of file G4MIRDRightLegBone.hh.
G4MIRDRightLegBone::G4MIRDRightLegBone |
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G4MIRDRightLegBone::~G4MIRDRightLegBone |
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Implements G4VOrgan.
Definition at line 60 of file G4MIRDRightLegBone.cc.
68 G4Material* skeleton = material -> GetMaterial(
"skeleton");
101 "physicalRightLegBone",
111 G4Colour colour = colourPointer -> GetColour(colourName);
121 G4cout <<
"Volume of RightLegBone = " << RightLegBoneVol/
cm3 <<
" cm^3" <<
G4endl;
125 G4cout <<
"Material of RightLegBone = " << RightLegBoneMat <<
G4endl;
129 G4cout <<
"Density of Material = " << RightLegBoneDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
132 G4double RightLegBoneMass = (RightLegBoneVol)*RightLegBoneDensity;
133 G4cout <<
"Mass of RightLegBone = " << RightLegBoneMass/
gram <<
" g" <<
G4endl;
136 return physRightLegBone;
G4Material * GetMaterial() const
CLHEP::Hep3Vector G4ThreeVector
const G4String & GetName() const
virtual G4double GetCubicVolume()
G4double GetDensity() const
G4VSolid * GetSolid() const
void SetForceSolid(G4bool=true)
static constexpr double gram
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
static constexpr double degree
static constexpr double cm
static constexpr double cm3
void SetVisAttributes(const G4VisAttributes *pVA)
The documentation for this class was generated from the following files: