Geant4  10.03.p03
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ML2AcceleratorConstruction.cc
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26 // The code was written by :
27 // ^Claudio Andenna claudio.andenna@ispesl.it, claudio.andenna@iss.infn.it
28 // *Barbara Caccia barbara.caccia@iss.it
29 // with the support of Pablo Cirrone (LNS, INFN Catania Italy)
30 // with the contribute of Alessandro Occhigrossi*
31 //
32 // ^INAIL DIPIA - ex ISPESL and INFN Roma, gruppo collegato Sanità, Italy
33 // *Istituto Superiore di Sanità and INFN Roma, gruppo collegato Sanità, Italy
34 // Viale Regina Elena 299, 00161 Roma (Italy)
35 // tel (39) 06 49902246
36 // fax (39) 06 49387075
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38 // more information:
39 // http://g4advancedexamples.lngs.infn.it/Examples/medical-linac
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41 //*******************************************************//
42 
45 #include "G4SystemOfUnits.hh"
46 
48 {
49  acceleratorConstructionMessenger=new CML2AcceleratorConstructionMessenger(this);
50  idCurrentRotationX=0;
51 }
52 
54 {
55  if (AcceleratorName=="acc1")
56  {delete accelerator1;}
57 
58  delete PVAccWorld;
59  delete acceleratorConstructionMessenger;
60 }
61 CML2AcceleratorConstruction* CML2AcceleratorConstruction::instance = 0;
62 
64 {
65  if (instance == 0)
66  {
67  instance = new CML2AcceleratorConstruction();
68  }
69  return instance;
70 }
71 
73 {
74  if (AcceleratorName=="acc1")
75  {
76  accelerator1->reset();
77  }
78 
79 }
80 
81 bool CML2AcceleratorConstruction::design(void)
82 {
83 // switch between different accelerators according to the main macro selection (actually only one accelerator is available)
84  std::cout << "I'm building "<< AcceleratorName<<" accelerator"<< G4endl;
85  bool bAccExists=false;
86  if (AcceleratorName=="acc1")
87  {accelerator1=CML2Acc1::GetInstance();bAccExists=true;}
88 
89  if (bAccExists && AcceleratorMacFileName!="")
90  {
91  // read the messenger data related to the accelerator selected
93  G4String command = "/control/execute ";
94  UI->ApplyCommand(command+AcceleratorMacFileName);
95  }
96 
97  if (rotationsX.size()<1)
99 
100  return bAccExists;
101 }
103 {
104 // a call to select the right accelerator
105  bOnlyVisio=bOV;
106  if (design())
107  {
108  acceleratorConstructionMessenger->SetReferenceWorld(bOnlyVisio);
109  // create the accelerator-world box
110  G4Material *Vacuum=G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
111  G4ThreeVector halfSize;
112  initialCentre.set(0.*mm, 0.*mm, -isoCentre);
113  halfSize.set(600.*mm, 600.*mm, 600.*mm);
114  G4Box *accWorldB = new G4Box("accWorldG", halfSize.getX(), halfSize.getY(), halfSize.getZ());
115  G4LogicalVolume *accWorldLV = new G4LogicalVolume(accWorldB, Vacuum, "accWorldL", 0, 0, 0);
116  G4VisAttributes* simpleAlSVisAtt= new G4VisAttributes(G4Colour::White());
117  simpleAlSVisAtt->SetVisibility(false);
118 // simpleAlSVisAtt->SetForceWireframe(false);
119  accWorldLV->SetVisAttributes(simpleAlSVisAtt);
120 
121  PVAccWorld= new G4PVPlacement(0, initialCentre, "acceleratorBox", accWorldLV, PVWorld, false, 0);
122 
123  // create the actual accelerator
124  if (AcceleratorName=="acc1")
125  {
126  accelerator1->Construct(PVAccWorld, isoCentre);
127  Z_Value_PhaseSpaceBeforeJaws=accelerator1->getBeforeJaws_Z_PhaseSpacePosition();
128  accelerator1->writeInfo();
129  }
130  }
131  else
132  {
133  return false;
134  }
135  return true;
136 }
137 
139 {
140  if (!bOnlyVisio)
141  {std::cout <<"Actual rotation: "<<idCurrentRotationX<<"/"<<rotationsX.size() <<" "<< G4endl;}
142  std::cout <<"Accelerator angle: "<< currentRotationX/deg << " [deg]"<< G4endl;
143 }
144 
146 {
147  G4RotationMatrix *rmInv=new G4RotationMatrix();
148  if (idCurrentRotationX <(int) rotationsX.size())
149  {
150  currentRotationX=rotationsX[idCurrentRotationX];
151  rmInv=rotateAccelerator(currentRotationX);
152  idCurrentRotationX++;
153  }
154  else
155  {rmInv=0;}
156  return rmInv;
157 }
159 {
160  currentRotationX=angleX;
162  G4ThreeVector NewCentre;
164  G4RotationMatrix *rmInv=new G4RotationMatrix();
165  PVAccWorld->SetTranslation(initialCentre);
166  PVAccWorld->SetRotation(rm);
167  if (bRotate90Y) {rm->rotateY(90.*deg);}
168  rm->rotateX(-angleX);
169  PVAccWorld->SetRotation(rm);
170  *rmInv=CLHEP::inverseOf(*rm);
171  NewCentre=*rmInv*initialCentre;
172  PVAccWorld->SetTranslation(NewCentre);
175  return rmInv;
176 }
178 {
179  char cR[5];
180  G4int cRI=(G4int)((currentRotationX/deg)+.5);
181  sprintf(cR,"%d",cRI);
182  G4String rotationName=G4String(cR);
183  if (bRotate90Y)
184  {rotationName="_Ro90Y"+rotationName;}
185  else
186  {rotationName="_Ro"+rotationName;}
187  return rotationName;
188 }
void set(double x, double y, double z)
void GeometryHasBeenModified(G4bool prop=true)
G4Material * FindOrBuildMaterial(const G4String &name, G4bool isotopes=true, G4bool warning=false)
static constexpr double mm
Definition: G4SIunits.hh:115
HepRotation & rotateX(double delta)
Definition: Rotation.cc:66
CLHEP::HepRotation G4RotationMatrix
static CML2AcceleratorConstruction * GetInstance(void)
Definition: G4Box.hh:64
double getY() const
HepRotation & rotateY(double delta)
Definition: Rotation.cc:79
int G4int
Definition: G4Types.hh:78
static G4NistManager * Instance()
void SetRotation(G4RotationMatrix *)
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:59
HepBoost inverseOf(const HepBoost &lt)
double getX() const
void Construct(G4VPhysicalVolume *PVWorld, G4double isoCentre)
Definition: ML2Acc1.cc:156
void SetVisibility(G4bool=true)
bool G4bool
Definition: G4Types.hh:79
void SetTranslation(const G4ThreeVector &v)
static G4GeometryManager * GetInstance()
static G4RunManager * GetRunManager()
Definition: G4RunManager.cc:79
bool Construct(G4VPhysicalVolume *PVWorld, G4bool bOnlyVisio)
void writeInfo()
Definition: ML2Acc1.cc:66
double getZ() const
void reset()
Definition: ML2Acc1.cc:172
#define G4endl
Definition: G4ios.hh:61
void OpenGeometry(G4VPhysicalVolume *vol=0)
G4double getBeforeJaws_Z_PhaseSpacePosition()
Definition: ML2Acc1.hh:81
double G4double
Definition: G4Types.hh:76
static CML2Acc1 * GetInstance(void)
Definition: ML2Acc1.cc:58
static constexpr double deg
Definition: G4SIunits.hh:152
G4bool CloseGeometry(G4bool pOptimise=true, G4bool verbose=false, G4VPhysicalVolume *vol=0)
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:447
static G4Colour White()
Definition: G4Colour.hh:143