34 #ifndef G4XXXSCENEHANDLER_HH 
   35 #define G4XXXSCENEHANDLER_HH 
void AddPrimitive(const G4Polymarker &polymarker)
 
virtual void AddPrimitive(const G4Polyline &)=0
 
static G4int fSceneIdCount
 
G4XXXSceneHandler(G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4XXXSceneHandler()
 
void AddPrimitive(const G4Scale &scale)
 
void AddPrimitive(const G4Polyline &)