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G4RPGXiZeroInelastic.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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//
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// $Id: G4RPGXiZeroInelastic.hh 79697 2014-03-12 13:10:09Z gcosmo $
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//
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//
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// Author: D. H. Wright
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// Date: 18 June 2007
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//
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// Class Description:
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// Final state production model for xi0 inelastic scattering
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// using the re-parameterized Gheisha model.
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#ifndef G4RPGXiZeroInelastic_h
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#define G4RPGXiZeroInelastic_h 1
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#include <
CLHEP/Units/SystemOfUnits.h
>
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#include "
G4RPGInelastic.hh
"
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class
G4RPGXiZeroInelastic
:
public
G4RPGInelastic
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{
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public
:
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G4RPGXiZeroInelastic
() :
G4RPGInelastic
(
"G4RPGXiZeroInelastic"
)
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{
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SetMinEnergy
( 0.0 );
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SetMaxEnergy
( 25.*
CLHEP::GeV
);
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}
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~G4RPGXiZeroInelastic
()
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{ }
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G4HadFinalState
*
ApplyYourself
(
const
G4HadProjectile
&aTrack,
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G4Nucleus
&targetNucleus );
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private
:
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void
Cascade(
// derived from CASX0
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G4FastVector<G4ReactionProduct,GHADLISTSIZE>
&vec,
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G4int
&vecLen,
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const
G4HadProjectile
*originalIncident,
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G4ReactionProduct
¤tParticle,
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G4ReactionProduct
&targetParticle,
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G4bool
&incidentHasChanged,
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G4bool
&targetHasChanged,
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G4bool
&quasiElastic );
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};
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#endif
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G4HadFinalState
Definition:
G4HadFinalState.hh:45
G4Nucleus
Definition:
G4Nucleus.hh:50
G4RPGXiZeroInelastic::G4RPGXiZeroInelastic
G4RPGXiZeroInelastic()
Definition:
G4RPGXiZeroInelastic.hh:48
G4HadProjectile
Definition:
G4HadProjectile.hh:39
G4int
int G4int
Definition:
G4Types.hh:78
G4ReactionProduct
Definition:
G4ReactionProduct.hh:53
G4HadronicInteraction::SetMinEnergy
void SetMinEnergy(G4double anEnergy)
Definition:
G4HadronicInteraction.hh:90
G4bool
bool G4bool
Definition:
G4Types.hh:79
G4RPGXiZeroInelastic
Definition:
G4RPGXiZeroInelastic.hh:44
G4RPGXiZeroInelastic::~G4RPGXiZeroInelastic
~G4RPGXiZeroInelastic()
Definition:
G4RPGXiZeroInelastic.hh:54
G4FastVector
Definition:
G4FastVector.hh:43
CLHEP::GeV
static constexpr double GeV
Definition:
SystemOfUnits.h:177
G4RPGInelastic.hh
G4RPGInelastic
Definition:
G4RPGInelastic.hh:55
G4HadronicInteraction::SetMaxEnergy
void SetMaxEnergy(const G4double anEnergy)
Definition:
G4HadronicInteraction.hh:103
G4RPGXiZeroInelastic::ApplyYourself
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
Definition:
G4RPGXiZeroInelastic.cc:36
SystemOfUnits.h
source
geant4.10.03.p03
source
processes
hadronic
models
rpg
include
G4RPGXiZeroInelastic.hh
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