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G4RPGSigmaPlusInelastic.hh
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26 // $Id: G4RPGSigmaPlusInelastic.hh 79697 2014-03-12 13:10:09Z gcosmo $
27 //
28 // Author: D. H. Wright
29 // Date: 18 June 2007
30 //
31 
32 // Class Description:
33 // Final state production model for sigma+ inelastic scattering
34 // using the re-parameterized Gheisha model.
35 
36 #ifndef G4RPGSigmaPlusInelastic_h
37 #define G4RPGSigmaPlusInelastic_h 1
38 
40 #include "G4RPGInelastic.hh"
41 
43  {
44  public:
45 
46  G4RPGSigmaPlusInelastic() : G4RPGInelastic("G4RPGSigmaPlusInelastic")
47  {
48  SetMinEnergy( 0.0 );
49  SetMaxEnergy( 25.*CLHEP::GeV );
50  }
51 
53 
55  G4Nucleus &targetNucleus );
56 
57  private:
58 
59  void Cascade( // derived from CASSM
61  G4int &vecLen,
62  const G4HadProjectile *originalIncident,
63  G4ReactionProduct &currentParticle,
64  G4ReactionProduct &targetParticle,
65  G4bool &incidentHasChanged,
66  G4bool &targetHasChanged,
67  G4bool &quasiElastic );
68 
69  };
70 
71 #endif
72 
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
int G4int
Definition: G4Types.hh:78
void SetMinEnergy(G4double anEnergy)
bool G4bool
Definition: G4Types.hh:79
static constexpr double GeV
void SetMaxEnergy(const G4double anEnergy)