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G4RPGKZeroInelastic.hh
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26 // $Id: G4RPGKZeroInelastic.hh 79697 2014-03-12 13:10:09Z gcosmo $
27 //
28 // Author: D. H. Wright
29 // Date: 18 June 2007
30 //
31 
32 // Class Description:
33 // Final state production model for K0 inelastic scattering using the
34 // re-parameterized Gheisha model. This is a utility class only and
35 // should be used in a physics list.
36 
37 #ifndef G4RPGKZeroInelastic_h
38 #define G4RPGKZeroInelastic_h 1
39 
41 #include "G4RPGInelastic.hh"
42 
44  {
45  public:
46 
47  G4RPGKZeroInelastic() : G4RPGInelastic("G4RPGKZeroInelastic")
48  {
49  SetMinEnergy( 0.0 );
50  SetMaxEnergy( 25.*CLHEP::GeV );
51  }
52 
54  { }
55 
57  G4Nucleus &targetNucleus );
58 
59  private:
60 
61  void Cascade( // derived from CASK0
63  G4int &vecLen,
64  const G4HadProjectile *originalIncident,
65  G4ReactionProduct &currentParticle,
66  G4ReactionProduct &targetParticle,
67  G4bool &incidentHasChanged,
68  G4bool &targetHasChanged,
69  G4bool &quasiElastic );
70 
71  };
72 
73 #endif
74 
int G4int
Definition: G4Types.hh:78
void SetMinEnergy(G4double anEnergy)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
bool G4bool
Definition: G4Types.hh:79
static constexpr double GeV
void SetMaxEnergy(const G4double anEnergy)