G4double GetLevelEnergy()
G4DynamicParticleVector * GetDecayGammas()
void SetNumberOfGammas(G4int aGammas)
void SetGamma(G4int i, G4ParticleHPGamma *aGamma)
std::vector< G4DynamicParticle * > G4DynamicParticleVector
G4double GetGammaEnergy(G4int i)
void SetLevelEnergy(G4double anEnergy)