G4DynamicParticleVector * GetDecayGammas()
 
void SetNumberOfGammas(G4int aGammas)
 
G4double GetLevelEnergy()
 
void SetGamma(G4int i, G4ParticleHPGamma *aGamma)
 
std::vector< G4DynamicParticle * > G4DynamicParticleVector
 
G4DynamicParticleVector * GetDecayGammas()
 
G4double GetGammaEnergy(G4int i)
 
void SetLevelEnergy(G4double anEnergy)
 
G4double GetGammaEnergy()