30 #ifndef G4PSSphereSurfaceFlux_h
31 #define G4PSSphereSurfaceFlux_h 1
virtual void Initialize(G4HCofThisEvent *)
virtual void DefineUnitAndCategory()
virtual ~G4PSSphereSurfaceFlux()
void DivideByArea(G4bool flg=true)
void Weighted(G4bool flg=true)
virtual void SetUnit(const G4String &unit)
G4int IsSelectedSurface(G4Step *, G4Sphere *)
G4PSSphereSurfaceFlux(G4String name, G4int direction, G4int depth=0)
virtual void EndOfEvent(G4HCofThisEvent *)
virtual G4bool ProcessHits(G4Step *, G4TouchableHistory *)