44   fRequestedMapName(requestedMapName)
 
   46   fType = 
"G4PSHitsModel";
 
   47   fGlobalTag = 
"G4PSHitsModel for G4THitsMap<G4StatDouble> hits.";
 
   57     for (
size_t iMesh = 0; iMesh < nMeshes; ++iMesh) {
 
   61     for(MeshScoreMap::const_iterator i = scoreMap.begin();
 
   62         i != scoreMap.end(); ++i) {
 
   64       if (fRequestedMapName == 
"all" || name == fRequestedMapName) {
 
   67         if (fpCurrentHits) sceneHandler.
AddCompound(*fpCurrentHits);
 
virtual void DescribeYourselfTo(G4VGraphicsScene &)
 
static G4ScoringManager * GetScoringManagerIfExist()
 
G4String fGlobalDescription
 
virtual void AddCompound(const G4VTrajectory &)=0
 
G4PSHitsModel(const G4String &requestedMapName="all")
 
MeshScoreMap GetScoreMap() const 
 
size_t GetNumberOfMesh() const 
 
G4VScoringMesh * GetMesh(G4int i) const 
 
std::map< G4String, RunScore * > MeshScoreMap