Geant4  10.03.p03
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4OpenGLImmediateX.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4OpenGLImmediateX.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // Andrew Walkden 10th February 1997
31 // OpenGL graphics system factory.
32 
33 #ifndef G4OPENGLIMMEDIATEX_HH
34 #define G4OPENGLIMMEDIATEX_HH
35 
36 #include "G4VGraphicsSystem.hh"
37 
39 public:
41  virtual ~G4OpenGLImmediateX ();
44 };
45 
46 #endif
const XML_Char * name
Definition: expat.h:151
virtual ~G4OpenGLImmediateX()
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")