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G4LogicalCrystalVolume.hh
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27 // $Id:$
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30 //
31 // class G4LogicalCrystalVolume
32 //
33 // Class description:
34 //
35 // Specialised logical volume for the description of crystals.
36 // The object can be created only with an extended material
37 // with a crystal extension. The class handles the orientation
38 // of the crystal axes wrt the solid to which the crystal is attached.
39 //
40 
41 // History:
42 //
43 // 21-04-16, created by E.Bagli
44 //
45 // ---------------------------------------------------------------------------
46 #ifndef G4LOGICALCRYSTALVOLUME_HH
47 #define G4LOGICALCRYSTALVOLUME_HH 1
48 
49 #include <vector>
50 #include "G4LogicalVolume.hh"
51 
52 class G4CrystalExtension;
53 class G4ExtendedMaterial;
54 
56 {
57  public:
58 
60  G4ExtendedMaterial* pMaterial,
61  const G4String& name,
62  G4FieldManager* pFieldMgr=0,
63  G4VSensitiveDetector* pSDetector=0,
64  G4UserLimits* pULimits=0,
65  G4bool optimise=true,
66  G4int h=0,
67  G4int k=0,
68  G4int l=0,
69  G4double rot=0.);
70 
72 
73  G4bool IsExtended() const { return true; }
74  // Return true if it is not a base-class object.
75 
76  void SetMillerOrientation(G4int h, G4int k, G4int l, G4double rot=0.);
77  // Set physical lattice orientation, relative to G4VSolid coordinates
78  // Miller orientation aligns lattice normal (hkl) with geometry +Z
79 
80  const G4ThreeVector& RotateToLattice(G4ThreeVector& dir) const;
81  const G4ThreeVector& RotateToSolid(G4ThreeVector& dir) const;
82  // Rotate input vector between lattice and solid orientations
83  // Returns new vector value for convenience
84 
85  const G4CrystalExtension* GetCrystal() const;
86 
87  const G4ThreeVector& GetBasis(G4int i) const;
88  // Call through to get crystal basis vectors
89 
90  void SetVerbose(G4int aInt) { verboseLevel = aInt; }
91 
92  static G4bool IsLattice(G4LogicalVolume* aLV);
93 
94  private:
95 
96  G4RotationMatrix fOrient; // Rotate geometry into lattice frame
97  G4RotationMatrix fInverse;
98  G4int hMiller, kMiller, lMiller; // Save Miller indices for dumps
99  G4double fRot;
100 
101  G4int verboseLevel;
102 
103  static std::vector<G4LogicalVolume*> fLCVvec;
104 };
105 
106 #endif
const XML_Char * name
Definition: expat.h:151
const G4CrystalExtension * GetCrystal() const
int G4int
Definition: G4Types.hh:78
bool G4bool
Definition: G4Types.hh:79
void SetMillerOrientation(G4int h, G4int k, G4int l, G4double rot=0.)
const G4ThreeVector & RotateToSolid(G4ThreeVector &dir) const
const G4ThreeVector & RotateToLattice(G4ThreeVector &dir) const
static G4bool IsLattice(G4LogicalVolume *aLV)
G4LogicalCrystalVolume(G4VSolid *pSolid, G4ExtendedMaterial *pMaterial, const G4String &name, G4FieldManager *pFieldMgr=0, G4VSensitiveDetector *pSDetector=0, G4UserLimits *pULimits=0, G4bool optimise=true, G4int h=0, G4int k=0, G4int l=0, G4double rot=0.)
double G4double
Definition: G4Types.hh:76
const G4ThreeVector & GetBasis(G4int i) const