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G4GRSSolid.hh
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27 // $Id: G4GRSSolid.hh 66356 2012-12-18 09:02:32Z gcosmo $
28 //
29 //
30 // class G4GRSSolid
31 //
32 // Class description:
33 //
34 // Object representing a touchable solid - maintains the association
35 // between a solid and its net resultant local->global transform.
36 //
37 // NOTE: The (optional) rotation matrix is copied
38 
39 // History:
40 // - Created. Paul Kent, August 1996
41 // ----------------------------------------------------------------------
42 #ifndef G4GRSSOLID_HH
43 #define G4GRSSOLID_HH
44 
45 #include "G4ThreeVector.hh"
46 #include "G4RotationMatrix.hh"
47 #include "G4VTouchable.hh"
48 
49 class G4VSolid;
50 
51 class G4GRSSolid : public G4VTouchable
52 {
53  public: // with description
54 
55  G4GRSSolid(G4VSolid *pSolid,
56  const G4RotationMatrix *pRot,
57  const G4ThreeVector &tlate);
58  G4GRSSolid(G4VSolid *pSolid,
59  const G4RotationMatrix &rot,
60  const G4ThreeVector &tlate);
61  ~G4GRSSolid();
62 
63  inline G4VSolid* GetSolid(G4int depth=0) const;
64  inline const G4ThreeVector& GetTranslation(G4int depth=0) const;
65  inline const G4RotationMatrix* GetRotation(G4int depth=0) const;
66 
67  private:
68 
69  G4GRSSolid(const G4GRSSolid&);
70  G4GRSSolid& operator=(const G4GRSSolid&);
71  // Copy constructor and assignment operator NOT public
72 
73  private:
74 
75  G4VSolid *fsolid;
76  G4RotationMatrix *frot;
77  G4ThreeVector ftlate;
78 };
79 
80 #include "G4GRSSolid.icc"
81 
82 #endif
G4GRSSolid(G4VSolid *pSolid, const G4RotationMatrix *pRot, const G4ThreeVector &tlate)
int G4int
Definition: G4Types.hh:78
G4VSolid * GetSolid(G4int depth=0) const
const G4RotationMatrix * GetRotation(G4int depth=0) const
const G4ThreeVector & GetTranslation(G4int depth=0) const