287     G4cout <<
"########################################" 
  288            <<
"########################################" 
  292     G4cout <<
"Initial projectile A=" <<AP 
 
  294            <<
", radius = " <<rP/
fermi <<
" fm" 
  296     G4cout <<
"Initial target     A=" <<AT
 
  298            <<
", radius = " <<rT/
fermi <<
" fm" 
  300     G4cout <<
"Projectile momentum and Energy/nuc = " <<pP <<
" ," <<E <<
G4endl;
 
  325   G4bool skipInteraction = 
false;  
 
  326   const G4int maxNumberOfLoops = 1000;
 
  327   G4int loopCounter = -1;
 
  328   while (Dabr == 0 && ++loopCounter < maxNumberOfLoops)  
 
  331     if (theAbrasionGeometry)
 
  333       delete theAbrasionGeometry;
 
  334       theAbrasionGeometry = NULL;
 
  351     if (rm >= fradius * rPT) {
 
  352       skipInteraction = 
true;
 
  361     while (r > rPT && ++evtcnt < 1000)  
 
  364       r            = (rm + std::sqrt(rm*rm + 4.0*bsq)) / 2.0;
 
  370     if (evtcnt >= 1000) {
 
  371       skipInteraction = 
true;
 
  381       G4double x = (rPsq + rsq - rTsq) / 2.0 / r;
 
  382       if (x > 0.0) CT = 2.0 * std::sqrt(rTsq - x*x);
 
  383       else         CT = 2.0 * std::sqrt(rTsq - rsq);
 
  387       G4double x = (rTsq + rsq - rPsq) / 2.0 / r;
 
  388       if (x > 0.0) CT = 2.0 * std::sqrt(rTsq - x*x);
 
  400     F                   = theAbrasionGeometry->
F();
 
  404     for (
G4int i = 0; i<10; i++)
 
  409         if (n>AP) Dabr = (
G4int) AP;
 
  410         else      Dabr = (
G4int) n;
 
  416   if ( loopCounter >= maxNumberOfLoops || skipInteraction ) {
 
  422       G4cout <<
"Particle energy too low to overcome repulsion." <<
G4endl;
 
  423       G4cout <<
"Event rejected and original track maintained" <<
G4endl;
 
  424       G4cout <<
"########################################" 
  425              <<
"########################################" 
  455   G4Fragment *fragmentP = GetAbradedNucleons (Dabr, AP, ZP, rP); 
 
  458   for (i=0; i<nSecP; i++)
 
  461       GetParticle()->GetTotalEnergy();
 
  469   if (DspcP <= 0)           DspcP = 0;
 
  470   else if (DspcP > AP-Dabr) DspcP = ((
G4int) AP) - Dabr;
 
  478   G4bool excitationAbsorbedByProjectile = 
false;
 
  479   if (fragmentP != NULL)
 
  485     if (excitationAbsorbedByProjectile)
 
  486       ExP = GetNucleonInducedExcitation(rP, rT, r);
 
  488     if (xP > B*(AP-Dabr)) xP = B*(AP-Dabr);
 
  490     lorentzVector.
setE(lorentzVector.e()+xP);
 
  492     TotalEPost += lorentzVector.e();
 
  504   G4Fragment *fragmentT = GetAbradedNucleons (Dabr, AT, ZT, rT); 
 
  506   for (i=nSecP; i<nSec; i++)
 
  509       GetParticle()->GetTotalEnergy();
 
  517   if (DspcT <= 0)           DspcT = 0;
 
  518   else if (DspcT > AP-Dabr) DspcT = ((
G4int) AT) - Dabr;
 
  526   if (fragmentT != NULL)
 
  530     if (!excitationAbsorbedByProjectile)
 
  531       ExT = GetNucleonInducedExcitation(rT, rP, r);
 
  533     if (xT > B*(AT-Dabr)) xT = B*(AT-Dabr);
 
  535     lorentzVector.
setE(lorentzVector.e()+xT);
 
  537     TotalEPost += lorentzVector.e();
 
  545   G4double deltaE = TotalEPre - TotalEPost;
 
  546   if (deltaE > 0.0 && conserveEnergy)
 
  549     boost = boost / boost.
mag() * beta;
 
  556   for (i=0; i<nSecP; i++)
 
  561     lorentzVector.
boost(-boost);
 
  563     pBalance -= lorentzVector.
vect();
 
  575   if (fragmentP != NULL)
 
  579     if (conserveMomentum)
 
  585       fragmentP->
SetMomentum(lorentzVector.
boost(-boost * fragmentGroundStateM/fragmentM));
 
  595     G4cout <<
"-----------------------------------" <<
G4endl;
 
  596     G4cout <<
"Secondary nucleons from projectile:" <<
G4endl;
 
  597     G4cout <<
"-----------------------------------" <<
G4endl;
 
  599     for (i=0; i<nSecP; i++)
 
  611     if (fragmentP != NULL)
 
  620     for (i=nSecP; i<nSec; i++)
 
  632     if (fragmentT != NULL)
 
  642   if (fragmentP !=NULL)
 
  646       products = theExcitationHandler->
BreakItUp(*fragmentP);
 
  648       products = theExcitationHandlerx->
BreakItUp(*fragmentP);      
 
  652     G4ReactionProductVector::iterator iter;
 
  653     for (iter = products->begin(); iter != products->end(); ++iter)
 
  657         (*iter)->GetTotalEnergy(), (*iter)->GetMomentum());
 
  659       G4String particleName = (*iter)->GetDefinition()->GetParticleName();
 
  661       if (
verboseLevel >= 2 && particleName.find(
"[",0) < particleName.size())
 
  666         G4cout <<
" fragmentP = " <<particleName
 
  679   if (fragmentT != NULL)
 
  683       products = theExcitationHandler->
BreakItUp(*fragmentT);
 
  685       products = theExcitationHandlerx->
BreakItUp(*fragmentT);      
 
  689     G4ReactionProductVector::iterator iter;
 
  690     for (iter = products->begin(); iter != products->end(); ++iter)
 
  694         (*iter)->GetTotalEnergy(), (*iter)->GetMomentum());
 
  696       G4String particleName = (*iter)->GetDefinition()->GetParticleName();
 
  698       if (
verboseLevel >= 2 && particleName.find(
"[",0) < particleName.size())
 
  703         G4cout <<
" fragmentT = " <<particleName
 
  712      G4cout <<
"########################################" 
  713             <<
"########################################" 
  716   delete theAbrasionGeometry;
 
G4double GetExcitationEnergyOfTarget()
 
static G4Pow * GetInstance()
 
G4double powA(G4double A, G4double y) const 
 
G4double AtomicMass(const G4double A, const G4double Z) const 
 
G4long G4Poisson(G4double mean)
 
G4HadSecondary * GetSecondary(size_t i)
 
G4double GetKineticEnergy() const 
 
void DumpInfo(G4int mode=0) const 
 
G4ParticleDefinition * GetDefinition() const 
 
G4ReactionProductVector * BreakItUp(const G4Fragment &theInitialState)
 
const G4String & GetParticleName() const 
 
void SetStatusChange(G4HadFinalStateStatus aS)
 
std::vector< G4ReactionProduct * > G4ReactionProductVector
 
G4GLOB_DLL std::ostream G4cout
 
const G4ParticleDefinition * GetDefinition() const 
 
const G4LorentzVector & GetMomentum() const 
 
HepLorentzVector & boost(double, double, double)
 
void SetMomentum(const G4LorentzVector &value)
 
G4double GetKineticEnergy() const 
 
G4double GetEnergyDeposit()
 
static constexpr double eV
 
G4double GetGroundStateMass() const 
 
const G4LorentzVector & Get4Momentum() const 
 
G4LorentzVector Get4Momentum() const 
 
G4double G4Exp(G4double initial_x)
Exponential Function double precision. 
 
void Set4Momentum(const G4LorentzVector &momentum)
 
void SetEnergyChange(G4double anEnergy)
 
Hep3Vector findBoostToCM() const 
 
G4DynamicParticle * GetParticle()
 
G4double GetExcitationEnergyOfProjectile()
 
G4HadFinalState theParticleChange
 
static constexpr double MeV
 
void AddSecondary(G4DynamicParticle *aP, G4int mod=-1)
 
static constexpr double fermi
 
G4double GetPDGCharge() const 
 
void SetMomentumChange(const G4ThreeVector &aV)
 
G4int GetNumberOfSecondaries() const 
 
G4double GetWilsonRadius(G4double A)
 
G4int GetBaryonNumber() const 
 
G4double GetTotalEnergy() const 
 
CLHEP::HepLorentzVector G4LorentzVector