68   G4Material* soft = material -> GetMaterial(
"soft_tissue");
 
   85                                "logical" + volumeName,
 
  103   G4Colour colour = colourPointer -> GetColour(colourName);
 
  112   G4cout << 
"Volume of RightLeg = " << RightLegVol/
cm3 << 
" cm^3" << 
G4endl;
 
  116   G4cout << 
"Material of RightLeg = " << RightLegMat << 
G4endl;
 
  120   G4cout << 
"Density of Material = " << RightLegDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
 
  123   G4double RightLegMass = (RightLegVol)*RightLegDensity;
 
G4Material * GetMaterial() const 
 
CLHEP::Hep3Vector G4ThreeVector
 
HepRotation & rotateX(double delta)
 
CLHEP::HepRotation G4RotationMatrix
 
const G4String & GetName() const 
 
virtual G4double GetCubicVolume()
 
G4double GetDensity() const 
 
G4VSolid * GetSolid() const 
 
HepRotation & rotateY(double delta)
 
void SetForceSolid(G4bool=true)
 
static constexpr double gram
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const 
 
static constexpr double degree
 
static constexpr double cm
 
static constexpr double cm3
 
void SetVisAttributes(const G4VisAttributes *pVA)
 
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)