30 #ifndef G4InteractionContent_h 
   31 #define G4InteractionContent_h 1 
   51   #include "../../qgsm/include/G4QGSMSplitableHadron.hh" 
  109     G4int theNumberOfHard;
 
  110     G4int theNumberOfSoft;
 
  111     G4int theNumberOfDiffractive;
 
  121   return theProjectile;
 
  136   theProjectileNucleon = aNucleon;
 
  141   return theProjectileNucleon;
 
  146   theTargetNucleon = aNucleon;
 
  151   return theTargetNucleon;
 
  156   return theNumberOfSoft;
 
  161   return theNumberOfHard;
 
  166   theNumberOfSoft = nCol;
 
  171   theNumberOfHard = nCol;
 
  176   return theNumberOfDiffractive;
 
  181   theNumberOfDiffractive = nCol;
 
  187   if ( theProjectile != NULL ) {theProjectile->
SplitUp();}
 
  189   if ( theTarget != NULL )     {theTarget->
SplitUp();}
 
  196 inline void G4InteractionContent::Dump()
 
  201       << theNumberOfHard<<
" / " 
  202       <<theNumberOfSoft<<
" / " 
  203       <<theNumberOfDiffractive << 
G4endl 
  206   if ( theProjectile ) {
 
  212     std::deque<G4Parton *>color=at->GetColorPartons();
 
  213     std::deque<G4Parton *>anticolor=at->GetAntiColorPartons();
 
  214     G4cout << 
" proj. color/anti size " << color.size() << 
" / " << anticolor.size() << 
G4endl;
 
  215     std::deque<G4Parton *>::iterator p_iter;
 
  217     for ( p_iter=color.begin(); p_iter!= color.end(); ++p_iter){
 
  218       G4cout << 
"proj color : "<<(*p_iter)->GetPDGcode() << 
", mom= "<< (*p_iter)->Get4Momentum()<<
G4endl;
 
  219       colmom+=(*p_iter)->Get4Momentum();
 
  222     for ( p_iter=anticolor.begin(); p_iter!= anticolor.end(); ++p_iter){
 
  223       G4cout << 
"proj antic : "<<(*p_iter)->GetPDGcode() << 
", mom= "<< (*p_iter)->Get4Momentum()<<
G4endl;
 
  224       anticolmom+=(*p_iter)->Get4Momentum();
 
  226     G4cout << 
" proj. color/anti mom " << colmom << 
" / " << anticolmom  << 
" Sum: " << colmom+anticolmom <<
G4endl;
 
  238     std::deque<G4Parton *>color=at->GetColorPartons();
 
  239     std::deque<G4Parton *>anticolor=at->GetAntiColorPartons();
 
  240     G4cout << 
" target color/anti size " << color.size() << 
" / " << anticolor.size() << 
G4endl;
 
  241     std::deque<G4Parton *>::iterator p_iter;
 
  243     for ( p_iter=color.begin(); p_iter!= color.end(); ++p_iter){
 
  244       G4cout << 
"target color : "<<(*p_iter)->GetPDGcode() << 
", mom= "<< (*p_iter)->Get4Momentum()<<
G4endl;
 
  245       colmom+=(*p_iter)->Get4Momentum();
 
  248     for ( p_iter=anticolor.begin(); p_iter!= anticolor.end(); ++p_iter){
 
  249       G4cout << 
"target antic : "<<(*p_iter)->GetPDGcode() << 
", mom= "<< (*p_iter)->Get4Momentum()<<
G4endl;
 
  250       anticolmom+=(*p_iter)->Get4Momentum();
 
  252     G4cout << 
" target color/anti mom " << colmom << 
" / " << anticolmom  << 
" Sum: " << colmom+anticolmom <<
G4endl;
 
  257   G4cout << 
"total 4-mom of interaction content " << mom << 
G4endl;
 
G4Nucleon * GetTargetNucleon() const 
 
G4Nucleon * GetProjectileNucleon() const 
 
void SetInteractionTime(G4double aValue)
 
G4int GetPDGEncoding() const 
 
void SetNumberOfHardCollisions(int)
 
const G4ParticleDefinition * GetDefinition() const 
 
G4bool operator<(const G4InteractionContent &right) const 
 
void SetProjectileNucleon(G4Nucleon *aNucleon)
 
G4GLOB_DLL std::ostream G4cout
 
G4int GetNumberOfDiffractiveCollisions()
 
const G4LorentzVector & Get4Momentum() const 
 
void SetNumberOfDiffractiveCollisions(int)
 
void SetStatus(G4int aValue)
 
void SetNumberOfSoftCollisions(int)
 
G4VSplitableHadron * GetTarget() const 
 
G4VSplitableHadron * GetProjectile() const 
 
G4double GetInteractionTime() const 
 
void SetTargetNucleon(G4Nucleon *aNucleon)
 
G4int GetNumberOfSoftCollisions()
 
void SetTarget(G4VSplitableHadron *aTarget)
 
G4int GetNumberOfHardCollisions()