53   theExcitationEnergy(0.0),
 
   54   theGroundStateMass(0.0),
 
   56   thePolarization(nullptr),
 
   61   numberOfChargedHoles(0),
 
   62   numberOfShellElectrons(0),
 
   64   theParticleDefinition(nullptr),
 
   73    theExcitationEnergy(right.theExcitationEnergy),
 
   74    theGroundStateMass(right.theGroundStateMass),
 
   75    theMomentum(right.theMomentum),
 
   76    thePolarization(nullptr),
 
   77    creatorModel(right.creatorModel),
 
   79    numberOfCharged(right.numberOfCharged),
 
   80    numberOfHoles(right.numberOfHoles),
 
   81    numberOfChargedHoles(right.numberOfChargedHoles),
 
   82    numberOfShellElectrons(right.numberOfShellElectrons),
 
   84    theParticleDefinition(right.theParticleDefinition),
 
   86    theCreationTime(right.theCreationTime)
 
   88   if(right.thePolarization != 
nullptr) { 
 
  101   theExcitationEnergy(0.0),
 
  102   theGroundStateMass(0.0),
 
  103   theMomentum(aMomentum),
 
  104   thePolarization(nullptr),
 
  109   numberOfChargedHoles(0),
 
  110   numberOfShellElectrons(0),
 
  112   theParticleDefinition(nullptr),
 
  117     CalculateGroundStateMass();
 
  118     CalculateExcitationEnergy(); 
 
  127   theExcitationEnergy(0.0),
 
  128   theMomentum(aMomentum),
 
  129   thePolarization(nullptr),
 
  134   numberOfChargedHoles(0),
 
  135   numberOfShellElectrons(0),
 
  137   theParticleDefinition(aParticleDefinition),
 
  143     G4String text = 
"G4Fragment::G4Fragment constructor for gamma used for " 
  147   theGroundStateMass = aParticleDefinition->
GetPDGMass();
 
  152   if (
this != &right) {
 
  155     theExcitationEnergy = right.theExcitationEnergy;
 
  156     theGroundStateMass = right.theGroundStateMass;
 
  157     theMomentum  = right.theMomentum;
 
  158     delete thePolarization; 
 
  159     thePolarization = 
nullptr;
 
  160     if(right.thePolarization != 
nullptr) { 
 
  163     creatorModel = right.creatorModel;
 
  164     numberOfParticles = right.numberOfParticles;
 
  165     numberOfCharged = right.numberOfCharged;
 
  166     numberOfHoles = right.numberOfHoles;
 
  167     numberOfChargedHoles = right.numberOfChargedHoles;
 
  168     numberOfShellElectrons = right.numberOfShellElectrons;
 
  169     xLevel = right.xLevel;
 
  170     theParticleDefinition = right.theParticleDefinition;
 
  172     theCreationTime = right.theCreationTime;
 
  190     out << 
"Fragment: null pointer ";
 
  194   std::ios::fmtflags old_floatfield = out.flags();
 
  195   out.setf(std::ios::floatfield);
 
  197   out << 
"Fragment: A = " << std::setw(3) << theFragment->theA 
 
  198       << 
", Z = " << std::setw(3) << theFragment->theZ ;
 
  199   out.setf(std::ios::scientific,std::ios::floatfield);
 
  202   std::streamsize floatPrec = out.precision();
 
  204   out << std::setprecision(3)
 
  222   out << 
"    #spin= " << theFragment->
GetSpin()
 
  237   out.setf(old_floatfield,std::ios::floatfield);
 
  238   out.precision(floatPrec);
 
  249 void G4Fragment::ExcitationEnergyWarning()
 
  252   G4cout << 
"G4Fragment::CalculateExcitationEnergy(): WARNING "<<
G4endl;
 
  257 void G4Fragment::NumberOfExitationWarning(
const G4String& 
value)
 
  259   G4cout << 
"G4Fragment::"<< value << 
" ERROR " 
  262   G4String text = 
"G4Fragment::G4Fragment wrong exciton number ";
 
G4int GetFloatingLevelNumber() const 
static int numberOfParticles
static constexpr double ns
G4int GetNumberOfParticles() const 
G4int GetPDGEncoding() const 
G4ThreeVector GetAngularMomentum() const 
const G4String & GetParticleName() const 
G4int GetNumberOfHoles() const 
G4GLOB_DLL std::ostream G4cout
double A(double temperature)
G4bool operator==(const G4Fragment &right) const 
void SetNuclearPolarization(G4NuclearPolarization *)
const XML_Char int const XML_Char * value
G4double GetCreationTime() const 
G4DLLIMPORT G4ThreadLocal G4Allocator< G4Fragment > * pFragmentAllocator
const G4LorentzVector & GetMomentum() const 
static constexpr double MeV
static constexpr double eV
G4double GetPDGMass() const 
G4int GetNumberOfExcitons() const 
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)
G4bool operator!=(const G4Fragment &right) const 
G4int GetNumberOfChargedHoles() const 
void SetAngularMomentum(const G4ThreeVector &)
G4Fragment & operator=(const G4Fragment &right)
G4int GetCreatorModelType() const 
G4int GetNumberOfCharged() const 
G4double GetExcitationEnergy() const 
G4NuclearPolarization * GetNuclearPolarization() const