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G4RayTracerViewer Class Reference

#include <G4RayTracerViewer.hh>

Inheritance diagram for G4RayTracerViewer:
Collaboration diagram for G4RayTracerViewer:

Public Member Functions

 G4RayTracerViewer (G4VSceneHandler &, const G4String &name, G4TheRayTracer *=0)
 
virtual ~G4RayTracerViewer ()
 
void SetView ()
 
void ClearView ()
 
void DrawView ()
 
G4TheRayTracerGetTracer ()
 
- Public Member Functions inherited from G4VViewer
 G4VViewer (G4VSceneHandler &, G4int id, const G4String &name="")
 
virtual ~G4VViewer ()
 
virtual void Initialise ()
 
virtual void ResetView ()
 
void RefreshView ()
 
virtual void ShowView ()
 
virtual void FinishView ()
 
std::vector< G4ThreeVectorComputeFlyThrough (G4Vector3D *)
 
const G4StringGetName () const
 
const G4StringGetShortName () const
 
void SetName (const G4String &)
 
G4int GetViewId () const
 
G4VSceneHandlerGetSceneHandler () const
 
const G4ViewParametersGetViewParameters () const
 
const G4ViewParametersGetDefaultViewParameters () const
 
virtual const std::vector
< G4ModelingParameters::VisAttributesModifier > * 
GetPrivateVisAttributesModifiers () const
 
void SetViewParameters (const G4ViewParameters &vp)
 
void SetDefaultViewParameters (const G4ViewParameters &vp)
 
const G4VisAttributesGetApplicableVisAttributes (const G4VisAttributes *) const
 
void SetNeedKernelVisit (G4bool need)
 
void NeedKernelVisit ()
 
void ProcessView ()
 

Protected Attributes

G4int fFileCount
 
G4TheRayTracertheTracer
 
- Protected Attributes inherited from G4VViewer
G4VSceneHandlerfSceneHandler
 
G4int fViewId
 
G4String fName
 
G4String fShortName
 
G4ViewParameters fVP
 
G4ViewParameters fDefaultVP
 
G4bool fNeedKernelVisit
 

Additional Inherited Members

- Protected Member Functions inherited from G4VViewer
void SetTouchable (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath)
 
void TouchableSetVisibility (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, G4bool visibility)
 
void TouchableSetColour (const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > &fullPath, const G4Colour &)
 

Detailed Description

Definition at line 38 of file G4RayTracerViewer.hh.

Constructor & Destructor Documentation

G4RayTracerViewer::G4RayTracerViewer ( G4VSceneHandler sceneHandler,
const G4String name,
G4TheRayTracer aTracer = 0 
)

Definition at line 45 of file G4RayTracerViewer.cc.

47  :
48  G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name),
49  fFileCount(0)
50 {
51  theTracer = aTracer;
52 #ifdef G4MULTITHREADED
53  if (!aTracer) theTracer = G4TheMTRayTracer::theInstance;
55 #else
56  if (!aTracer) theTracer = new G4TheRayTracer;
57 #endif
60 }
const XML_Char * name
Definition: expat.h:151
G4int IncrementViewCount()
void SetNRow(G4int val)
void SetNColumn(G4int val)
G4VViewer(G4VSceneHandler &, G4int id, const G4String &name="")
Definition: G4VViewer.cc:46
unsigned int GetWindowSizeHintX() const
G4ViewParameters fVP
Definition: G4VViewer.hh:205
unsigned int GetWindowSizeHintY() const
G4TheRayTracer * theTracer

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G4RayTracerViewer::~G4RayTracerViewer ( )
virtual

Definition at line 62 of file G4RayTracerViewer.cc.

62 {}

Member Function Documentation

void G4RayTracerViewer::ClearView ( void  )
virtual

Implements G4VViewer.

Definition at line 94 of file G4RayTracerViewer.cc.

94 {}
void G4RayTracerViewer::DrawView ( )
virtual

Implements G4VViewer.

Definition at line 96 of file G4RayTracerViewer.cc.

97 {
98  // Trap recursive call
99  static G4bool called = false;
100  if (called) return;
101  called = true;
102 
103  if (fVP.GetFieldHalfAngle() == 0.) { // Orthogonal (parallel) projection.
104  G4double fieldHalfAngle = perMillion;
105  fVP.SetFieldHalfAngle(fieldHalfAngle);
106  G4cout <<
107  "WARNING: G4RayTracerViewer::DrawView: true orthogonal projection"
108  "\n not yet implemented. Doing a \"long shot\", i.e., a perspective"
109  "\n projection with a half field angle of "
110  << fieldHalfAngle <<
111  " radians."
112  << G4endl;
113  SetView(); // Special graphics system - bypass ProcessView().
115  }
116  else {
117  SetView(); // Special graphics system - bypass ProcessView().
118  }
119  std::ostringstream filename;
120  filename << "g4RayTracer." << fShortName << '_' << fFileCount++ << ".jpeg";
121  theTracer->Trace(filename.str());
122 
123  // Reset call flag
124  called = false;
125 }
static constexpr double perMillion
Definition: G4SIunits.hh:334
virtual void Trace(const G4String &fileName)
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
void SetFieldHalfAngle(G4double fieldHalfAngle)
G4ViewParameters fVP
Definition: G4VViewer.hh:205
G4TheRayTracer * theTracer
#define G4endl
Definition: G4ios.hh:61
G4double GetFieldHalfAngle() const
G4String fShortName
Definition: G4VViewer.hh:204
double G4double
Definition: G4Types.hh:76

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G4TheRayTracer* G4RayTracerViewer::GetTracer ( )
inline

Definition at line 47 of file G4RayTracerViewer.hh.

47 {return theTracer;}
G4TheRayTracer * theTracer

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void G4RayTracerViewer::SetView ( )
virtual

Implements G4VViewer.

Definition at line 64 of file G4RayTracerViewer.cc.

65 {
66  // Get radius of scene, etc. (See G4OpenGLViewer::SetView().)
67  // Note that this procedure properly takes into account zoom, dolly and pan.
68  const G4Point3D& targetPoint
71  G4double radius = // See G4ViewParameters for following procedure.
73  if(radius<=0.) radius = 1.;
74  const G4double cameraDistance = fVP.GetCameraDistance(radius);
75  const G4Point3D cameraPosition =
76  targetPoint + cameraDistance * fVP.GetViewpointDirection().unit();
77  const G4double nearDistance = fVP.GetNearDistance(cameraDistance,radius);
78  const G4double frontHalfHeight = fVP.GetFrontHalfHeight(nearDistance,radius);
79  const G4double frontHalfAngle = std::atan(frontHalfHeight / nearDistance);
80 
81  // Calculate and set ray tracer parameters.
82  theTracer->
83  SetViewSpan(200. * frontHalfAngle / theTracer->GetNColumn());
84  theTracer->SetTargetPosition(targetPoint);
85  theTracer->SetEyePosition(cameraPosition);
87  const G4Vector3D
88  actualLightpointDirection(-fVP.GetActualLightpointDirection());
89  theTracer->SetLightDirection(actualLightpointDirection);
91 }
void SetLightDirection(const G4ThreeVector &val)
const G4Colour & GetBackgroundColour() const
G4Vector3D & GetActualLightpointDirection()
G4int GetNColumn() const
BasicVector3D< T > unit() const
G4double GetCameraDistance(G4double radius) const
const G4Point3D & GetCurrentTargetPoint() const
G4double GetNearDistance(G4double cameraDistance, G4double radius) const
G4double GetExtentRadius() const
Definition: G4VisExtent.cc:73
const G4Vector3D & GetViewpointDirection() const
const G4VisExtent & GetExtent() const
const G4Point3D & GetStandardTargetPoint() const
G4double GetFrontHalfHeight(G4double nearDistance, G4double radius) const
void SetUpVector(const G4ThreeVector &val)
G4ViewParameters fVP
Definition: G4VViewer.hh:205
G4Scene * GetScene() const
void SetBackgroundColour(const G4Colour &val)
G4TheRayTracer * theTracer
double G4double
Definition: G4Types.hh:76
void SetEyePosition(const G4ThreeVector &val)
const G4Vector3D & GetUpVector() const
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:201
void SetTargetPosition(const G4ThreeVector &val)

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Member Data Documentation

G4int G4RayTracerViewer::fFileCount
protected

Definition at line 49 of file G4RayTracerViewer.hh.

G4TheRayTracer* G4RayTracerViewer::theTracer
protected

Definition at line 50 of file G4RayTracerViewer.hh.


The documentation for this class was generated from the following files: