34 #ifndef G4XXXSCENEHANDLER_HH
35 #define G4XXXSCENEHANDLER_HH
void AddPrimitive(const G4Polymarker &polymarker)
virtual void AddPrimitive(const G4Polyline &)=0
static G4int fSceneIdCount
G4XXXSceneHandler(G4VGraphicsSystem &system, const G4String &name)
virtual ~G4XXXSceneHandler()
void AddPrimitive(const G4Scale &scale)
void AddPrimitive(const G4Polyline &)