53         const std::vector<G4double>& masses,
 
   54         std::vector<G4LorentzVector>& finalState) {
 
   56     G4cout << 
" >>> G4HadDecayGenerator::FillTwoBody" << 
G4endl;
 
   60   if (masses.size() != 2U) 
return;  
 
   68   finalState[1].setVectM(-finalState[0].vect(), masses[1]);
 
G4double UniformTheta() const 
 
G4int GetVerboseLevel() const 
 
G4GLOB_DLL std::ostream G4cout
 
void setRThetaPhi(double r, double theta, double phi)
 
virtual void GenerateTwoBody(G4double initialMass, const std::vector< G4double > &masses, std::vector< G4LorentzVector > &finalState)
 
G4double UniformPhi() const 
 
G4double TwoBodyMomentum(G4double M0, G4double M1, G4double M2) const 
 
G4ThreeVector UniformVector(G4double mag=1.) const