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G4RPGXiZeroInelastic.hh
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26 // $Id: G4RPGXiZeroInelastic.hh 79697 2014-03-12 13:10:09Z gcosmo $
27 //
28 //
29 // Author: D. H. Wright
30 // Date: 18 June 2007
31 //
32 
33 // Class Description:
34 // Final state production model for xi0 inelastic scattering
35 // using the re-parameterized Gheisha model.
36 
37 
38 #ifndef G4RPGXiZeroInelastic_h
39 #define G4RPGXiZeroInelastic_h 1
40 
42 #include "G4RPGInelastic.hh"
43 
45  {
46  public:
47 
48  G4RPGXiZeroInelastic() : G4RPGInelastic("G4RPGXiZeroInelastic")
49  {
50  SetMinEnergy( 0.0 );
51  SetMaxEnergy( 25.*CLHEP::GeV );
52  }
53 
55  { }
56 
58  G4Nucleus &targetNucleus );
59 
60  private:
61 
62  void Cascade( // derived from CASX0
64  G4int &vecLen,
65  const G4HadProjectile *originalIncident,
66  G4ReactionProduct &currentParticle,
67  G4ReactionProduct &targetParticle,
68  G4bool &incidentHasChanged,
69  G4bool &targetHasChanged,
70  G4bool &quasiElastic );
71 
72  };
73 
74 #endif
75 
int G4int
Definition: G4Types.hh:78
void SetMinEnergy(G4double anEnergy)
bool G4bool
Definition: G4Types.hh:79
static constexpr double GeV
void SetMaxEnergy(const G4double anEnergy)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)