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G4PSHitsModel.hh
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27 // $Id: G4PSHitsModel.hh 99152 2016-09-07 08:04:30Z gcosmo $
28 //
29 //
30 // Created: Mar. 31, 2009 Akinori Kimura
31 //
32 // Model which knows how to draw GEANT4 scorers.
33 //
34 
35 #ifndef G4SCORINGHITSMODEL_HH
36 #define G4SCORINGHITSMODEL_HH
37 
38 #include "G4VModel.hh"
39 #include "G4StatDouble.hh"
40 
41 class G4PSHitsModel: public G4VModel {
42 
43 public: // With description
44 
45  G4PSHitsModel (const G4String& requestedMapName = "all");
46 
47  virtual ~G4PSHitsModel ();
48 
49  virtual void DescribeYourselfTo (G4VGraphicsScene&);
50  // The main task of a model is to describe itself to the graphics scene.
51 
52 private:
53 
54  G4String fRequestedMapName;
55 };
56 
57 #endif
virtual ~G4PSHitsModel()
virtual void DescribeYourselfTo(G4VGraphicsScene &)
G4PSHitsModel(const G4String &requestedMapName="all")