58          G4cerr << 
"G4Scatterer invalid TimeTo Interaction : " << time;
 
   61          if (target) 
G4cerr <<
"    target     " 
   84   if(toBeCaned->empty())
 
   88   std::vector<G4CollisionInitialState *>::iterator collIter, collIter2;
 
   89   std::vector<G4KineticTrack *>::iterator trackIter;
 
   95     collision = *collIter;
 
   97     G4bool getNextCollision = 
false;
 
   98     for(trackIter = toBeCaned->begin(); trackIter != toBeCaned->end(); ++trackIter)
 
  100       if((collision->
GetTarget() == *trackIter) ||
 
  103         toRemove.push_back(collision);
 
  106       for(
size_t tcount=0; tcount<targets.size(); tcount++)
 
  108         if(targets[tcount] == *trackIter)
 
  110           toRemove.push_back(collision);
 
  111           getNextCollision = 
true;
 
  115       if(getNextCollision) 
break;
 
  120   for(collIter = toRemove.begin(); collIter != toRemove.end(); ++collIter)
 
  122     collision = *collIter;
 
  133   std::vector<G4CollisionInitialState *>::iterator i;
 
  144   std::vector<G4CollisionInitialState *>::iterator i;
 
  147     if(nextTime > (*i)->GetCollisionTime())
 
  149       nextTime = (*i)->GetCollisionTime();
 
  153   #ifdef debug_G4CollisionManager 
  157     G4cerr <<
"G4CollisionManager::GetNextCollision - Fatal"<<
G4endl;
 
  161       G4cerr <<
" Time to collision "<<(*i)->GetCollisionTime()<<
" "<<
G4endl;
 
  162       G4cerr <<
"    projectile "<<(*i)->GetPrimary()->Get4Momentum()<<
" " 
  163                                 <<(*i)->GetPrimary()->GetDefinition()->GetParticleName()<<
G4endl;
 
  164       if ((*i)->GetTarget()) 
G4cerr <<
"    target     "<<(*i)->GetTarget()->Get4Momentum()<<
" " 
  165                                 <<(*i)->GetTarget()->GetDefinition()->GetParticleName()<<
G4endl;
 
  167     G4cerr <<
"G4CollisionManager::GetNextCollision - End of message"<<
G4endl;
 
  177   std::vector<G4CollisionInitialState *>::iterator i;
 
  188     G4cout << 
"  collision " << collision << 
" time: " 
  195            << 
" Collision type: "<< 
typeid(action).
name()
 
std::vector< G4CollisionInitialState * > G4ListOfCollisions
 
void RemoveCollision(G4CollisionInitialState *collision)
 
G4KineticTrack * GetPrimary(void)
 
G4CollisionInitialState * GetNextCollision()
 
G4ListOfCollisions * theCollisionList
 
G4int GetPDGEncoding() const 
 
const G4String & GetParticleName() const 
 
void RemoveTracksCollisions(G4KineticTrackVector *ktv)
 
G4GLOB_DLL std::ostream G4cout
 
G4KineticTrack * GetTarget(void)
 
static const double second
 
G4KineticTrackVector & GetTargetCollection(void)
 
void AddCollision(G4double time, G4KineticTrack *proj, G4KineticTrack *target=NULL)
 
G4double GetCollisionTime(void)
 
const G4LorentzVector & Get4Momentum() const 
 
const G4ParticleDefinition * GetDefinition() const 
 
const G4BCAction * GetGenerator()
 
G4GLOB_DLL std::ostream G4cerr