#include <RE03DetectorConstruction.hh>
Definition at line 41 of file RE03DetectorConstruction.hh.
◆ RE03DetectorConstruction()
RE03DetectorConstruction::RE03DetectorConstruction |
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Definition at line 55 of file RE03DetectorConstruction.cc.
G4VUserDetectorConstruction()
G4VPhysicalVolume * fPhantomPhys
G4VPhysicalVolume * fWorldPhys
◆ ~RE03DetectorConstruction()
RE03DetectorConstruction::~RE03DetectorConstruction |
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◆ Construct()
◆ ConstructSDandField()
void RE03DetectorConstruction::ConstructSDandField |
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◆ DefineMaterials()
void RE03DetectorConstruction::DefineMaterials |
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Definition at line 78 of file RE03DetectorConstruction.cc.
G4Material * FindOrBuildMaterial(const G4String &name, G4bool isotopes=true, G4bool warning=false)
static G4NistManager * Instance()
◆ SetupGeometry()
void RE03DetectorConstruction::SetupGeometry |
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Definition at line 88 of file RE03DetectorConstruction.cc.
104 worldLogical,
false,0);
CLHEP::Hep3Vector G4ThreeVector
void SetVisibility(G4bool)
G4VPhysicalVolume * fPhantomPhys
G4VPhysicalVolume * fWorldPhys
void SetVisAttributes(const G4VisAttributes *pVA)
◆ fAir
◆ fConstructed
G4bool RE03DetectorConstruction::fConstructed |
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◆ fPhantomPhys
◆ fWater
◆ fWorldPhys
The documentation for this class was generated from the following files: