259 if (particleName ==
"opticalphoton") {
260 G4cout <<
" AddDiscreteProcess to OpticalPhoton " <<
G4endl;
void SetMaxBetaChangePerStep(const G4double d)
static G4LossTableManager * Instance()
void SetTrackSecondariesFirst(const G4bool state)
static G4ThreadLocal G4Cerenkov * fCerenkovProcess
static G4ThreadLocal G4int fMaxNumPhotonStep
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord=ordDefault)
G4bool IsApplicable(const G4ParticleDefinition &aParticleType)
G4ProcessManager * GetProcessManager() const
static G4ThreadLocal G4OpRayleigh * fRayleighScatteringProcess
void SetScintillationYieldFactor(const G4double yieldfactor)
const G4String & GetParticleName() const
static G4ThreadLocal G4OpBoundaryProcess * fBoundaryProcess
G4GLOB_DLL std::ostream G4cout
void AddSaturation(G4EmSaturation *)
G4int AddProcess(G4VProcess *aProcess, G4int ordAtRestDoIt=ordInActive, G4int ordAlongSteptDoIt=ordInActive, G4int ordPostStepDoIt=ordInActive)
G4EmSaturation * EmSaturation()
void SetMaxNumPhotonsPerStep(const G4int NumPhotons)
void SetProcessOrdering(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt, G4int ordDoIt=ordDefault)
static G4ThreadLocal G4OpMieHG * fMieHGScatteringProcess
static G4ThreadLocal G4OpAbsorption * fAbsorptionProcess
void SetTrackSecondariesFirst(const G4bool state)
void SetProcessOrderingToLast(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt)
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
std::vector< G4InuclElementaryParticle >::iterator particleIterator
static G4ThreadLocal G4int fVerboseLevel
void SetVerboseLevel(G4int value)
static G4ThreadLocal G4Scintillation * fScintillationProcess
G4bool IsApplicable(const G4ParticleDefinition &aParticleType)