55 #ifndef G4Scintillation_h    56 #define G4Scintillation_h 1   142                             const G4Step&  aStep);
   143         G4VParticleChange* 
AtRestDoIt (
const G4Track& aTrack,
   144                                        const G4Step& aStep);
   147                              const G4Step &aStep);
   237 #ifdef G4DEBUG_SCINTILLATION   238         G4double ScintTrackEDep, ScintTrackYield;
   307            for (
G4int i = 0 ; i < PhysicsTableSize ; i++ )
   318            for (
G4int i = 0 ; i < PhysicsTableSize ; i++ )
   329          return std::exp(-1.0*t/tau2)/tau2;
   335          return std::exp(-1.0*t/tau2)*(1-std::exp(-1.0*t/tau1))/tau2/tau2*(tau1+tau2);
 void SetScintillationByParticleType(const G4bool)
 
G4Scintillation(const G4String &processName="Scintillation", G4ProcessType type=fElectromagnetic)
 
G4double bi_exp(G4double t, G4double tau1, G4double tau2)
 
G4bool IsShortLived() const
 
G4EmSaturation * GetSaturation() const
 
G4double GetScintillationExcitationRatio() const
 
void SetFiniteRiseTime(const G4bool state)
 
G4bool fTrackSecondariesFirst
 
void DumpPhysicsTable() const
 
void BuildThePhysicsTable()
 
G4double GetMeanLifeTime(const G4Track &aTrack, G4ForceCondition *)
 
G4double single_exp(G4double t, G4double tau2)
 
G4PhysicsTable * fFastIntegralTable
 
G4EmSaturation * fEmSaturation
 
G4PhysicsTable * fSlowIntegralTable
 
G4VParticleChange * AtRestDoIt(const G4Track &aTrack, const G4Step &aStep)
 
G4bool IsApplicable(const G4ParticleDefinition &aParticleType)
 
G4PhysicsTable * GetFastIntegralTable() const
 
void SetScintillationYieldFactor(const G4double yieldfactor)
 
const G4String & GetParticleName() const
 
G4VParticleChange * PostStepDoIt(const G4Track &aTrack, const G4Step &aStep)
 
void AddSaturation(G4EmSaturation *)
 
G4double GetMeanFreePath(const G4Track &aTrack, G4double, G4ForceCondition *)
 
G4double GetScintillationYieldFactor() const
 
void SetScintillationExcitationRatio(const G4double ratio)
 
G4double fExcitationRatio
 
G4bool GetFiniteRiseTime() const
 
G4bool GetScintillationByParticleType() const
 
G4Scintillation & operator=(const G4Scintillation &right)
 
void SetTrackSecondariesFirst(const G4bool state)
 
G4bool GetTrackSecondariesFirst() const
 
G4PhysicsTable * GetSlowIntegralTable() const
 
void BuildPhysicsTable(const G4ParticleDefinition &aParticleType)
 
G4double sample_time(G4double tau1, G4double tau2)
 
G4double GetScintillationYieldByParticleType(const G4Track &aTrack, const G4Step &aStep)
 
G4bool fScintillationByParticleType