#include <G4VisCommandsViewer.hh>
Definition at line 236 of file G4VisCommandsViewer.hh.
◆ G4VisCommandViewerRebuild() [1/2]
G4VisCommandViewerRebuild::G4VisCommandViewerRebuild |
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Definition at line 1110 of file G4VisCommandsViewer.cc.
1111 G4bool omitable, currentAsDefault;
1113 fpCommand -> SetGuidance (
"Forces rebuild of graphical database.");
1115 (
"By default, acts on current viewer. \"/vis/viewer/list\"" 1116 "\nto see possible viewers. Viewer becomes current.");
1117 fpCommand -> SetParameterName (
"viewer-name",
1119 currentAsDefault =
true);
G4UIcmdWithAString * fpCommand
◆ ~G4VisCommandViewerRebuild()
G4VisCommandViewerRebuild::~G4VisCommandViewerRebuild |
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◆ G4VisCommandViewerRebuild() [2/2]
◆ GetCurrentValue()
◆ operator=()
◆ SetNewValue()
Reimplemented from G4UImessenger.
Definition at line 1136 of file G4VisCommandsViewer.cc.
1145 G4cerr <<
"ERROR: Viewer \"" << rebuildName
1146 <<
"\" not found - \"/vis/viewer/list\" to see possibilities." 1153 if (!sceneHandler) {
1155 G4cerr <<
"ERROR: Viewer \"" << viewer->
GetName() <<
"\"" <<
1156 " has no scene handler - report serious bug."
virtual void ClearView()=0
G4VSceneHandler * GetSceneHandler() const
void RefreshIfRequired(G4VViewer *)
static Verbosity GetVerbosity()
const G4String & GetName() const
virtual void ClearTransientStore()
G4GLOB_DLL std::ostream G4cerr
virtual void DrawView()=0
static G4VisManager * fpVisManager
◆ fpCommand
The documentation for this class was generated from the following files: