#include <G4VisCommandsViewer.hh>
Definition at line 45 of file G4VisCommandsViewer.hh.
◆ G4VVisCommandViewer() [1/2]
G4VVisCommandViewer::G4VVisCommandViewer |
( |
| ) |
|
◆ ~G4VVisCommandViewer()
G4VVisCommandViewer::~G4VVisCommandViewer |
( |
| ) |
|
|
virtual |
◆ G4VVisCommandViewer() [2/2]
◆ operator=()
◆ RefreshIfRequired()
void G4VVisCommandViewer::RefreshIfRequired |
( |
G4VViewer * |
viewer | ) |
|
|
protected |
Definition at line 59 of file G4VisCommandsViewer.cc.
63 if (sceneHandler && sceneHandler->
GetScene()) {
69 G4cout <<
"Issue /vis/viewer/refresh or flush to see effect."
G4Scene * GetScene() const
G4VSceneHandler * GetSceneHandler() const
static G4UImanager * GetUIpointer()
G4GLOB_DLL std::ostream G4cout
G4bool IsAutoRefresh() const
static Verbosity GetVerbosity()
const G4ViewParameters & GetViewParameters() const
G4int ApplyCommand(const char *aCommand)
static G4VisManager * fpVisManager
◆ SetViewParameters()
Definition at line 54 of file G4VisCommandsViewer.cc.
void SetViewParameters(const G4ViewParameters &vp)
void RefreshIfRequired(G4VViewer *)
The documentation for this class was generated from the following files: