#include <G4VisCommandsSceneAdd.hh>
Definition at line 206 of file G4VisCommandsSceneAdd.hh.
◆ G4VisCommandSceneAddHits() [1/2]
G4VisCommandSceneAddHits::G4VisCommandSceneAddHits |
( |
| ) |
|
Definition at line 864 of file G4VisCommandsSceneAdd.cc.
866 fpCommand -> SetGuidance (
"Adds hits to current scene.");
868 (
"Hits are drawn at end of event when the scene in which" 869 "\nthey are added is current.");
G4UIcmdWithoutParameter * fpCommand
◆ ~G4VisCommandSceneAddHits()
G4VisCommandSceneAddHits::~G4VisCommandSceneAddHits |
( |
| ) |
|
|
virtual |
◆ G4VisCommandSceneAddHits() [2/2]
◆ GetCurrentValue()
◆ operator=()
◆ SetNewValue()
Reimplemented from G4UImessenger.
Definition at line 880 of file G4VisCommandsSceneAdd.cc.
888 G4cerr <<
"ERROR: No current scene. Please create one." <<
G4endl;
894 const G4String& currentSceneName = pScene -> GetName ();
895 G4bool successful = pScene -> AddEndOfEventModel (model, warn);
898 G4cout <<
"Hits, if any, will be drawn at end of run in scene \"" 899 << currentSceneName <<
"\"."
G4Scene * GetCurrentScene() const
void UpdateVisManagerScene(const G4String &sceneName="")
static void G4VisCommandsSceneAddUnsuccessful(G4VisManager::Verbosity verbosity)
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()
G4GLOB_DLL std::ostream G4cerr
static G4VisManager * fpVisManager
◆ fpCommand
The documentation for this class was generated from the following files: