#include <G4VisCommandsSceneAdd.hh>
Definition at line 119 of file G4VisCommandsSceneAdd.hh.
◆ G4VisCommandSceneAddDigis() [1/2]
G4VisCommandSceneAddDigis::G4VisCommandSceneAddDigis |
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Definition at line 489 of file G4VisCommandsSceneAdd.cc.
491 fpCommand -> SetGuidance (
"Adds digis to current scene.");
493 (
"Digis are drawn at end of event when the scene in which" 494 "\nthey are added is current.");
G4UIcmdWithoutParameter * fpCommand
◆ ~G4VisCommandSceneAddDigis()
G4VisCommandSceneAddDigis::~G4VisCommandSceneAddDigis |
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◆ G4VisCommandSceneAddDigis() [2/2]
◆ GetCurrentValue()
◆ operator=()
◆ SetNewValue()
Reimplemented from G4UImessenger.
Definition at line 505 of file G4VisCommandsSceneAdd.cc.
513 G4cerr <<
"ERROR: No current scene. Please create one." <<
G4endl;
519 const G4String& currentSceneName = pScene -> GetName ();
520 G4bool successful = pScene -> AddEndOfEventModel (model, warn);
523 G4cout <<
"Digis, if any, will be drawn at end of run in scene \"" 524 << currentSceneName <<
"\"."
G4Scene * GetCurrentScene() const
void UpdateVisManagerScene(const G4String &sceneName="")
static void G4VisCommandsSceneAddUnsuccessful(G4VisManager::Verbosity verbosity)
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()
G4GLOB_DLL std::ostream G4cerr
static G4VisManager * fpVisManager
◆ fpCommand
The documentation for this class was generated from the following files: