Geant4  10.02.p03
G4PseudoScene Class Referenceabstract

#include <G4PseudoScene.hh>

Inheritance diagram for G4PseudoScene:
Collaboration diagram for G4PseudoScene:

Public Member Functions

 G4PseudoScene ()
 
virtual ~G4PseudoScene ()
 
void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
void PostAddSolid ()
 
void AddSolid (const G4Box &solid)
 
void AddSolid (const G4Cons &solid)
 
void AddSolid (const G4Tubs &solid)
 
void AddSolid (const G4Trd &solid)
 
void AddSolid (const G4Trap &solid)
 
void AddSolid (const G4Sphere &solid)
 
void AddSolid (const G4Para &solid)
 
void AddSolid (const G4Torus &solid)
 
void AddSolid (const G4Polycone &solid)
 
void AddSolid (const G4Polyhedra &solid)
 
void AddSolid (const G4VSolid &solid)
 
void AddCompound (const G4VTrajectory &)
 
void AddCompound (const G4VHit &)
 
void AddCompound (const G4VDigi &)
 
void AddCompound (const G4THitsMap< G4double > &)
 
void BeginPrimitives (const G4Transform3D &)
 
void EndPrimitives ()
 
void BeginPrimitives2D (const G4Transform3D &)
 
void EndPrimitives2D ()
 
void AddPrimitive (const G4Polyline &)
 
void AddPrimitive (const G4Scale &)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polymarker &)
 
void AddPrimitive (const G4Polyhedron &)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 
virtual const G4VisExtentGetExtent () const
 

Protected Member Functions

virtual void ProcessVolume (const G4VSolid &)=0
 

Protected Attributes

const G4Transform3DfpCurrentObjectTransformation
 

Detailed Description

Definition at line 48 of file G4PseudoScene.hh.

Constructor & Destructor Documentation

◆ G4PseudoScene()

G4PseudoScene::G4PseudoScene ( )
inline

Definition at line 52 of file G4PseudoScene.hh.

const G4Transform3D * fpCurrentObjectTransformation

◆ ~G4PseudoScene()

virtual G4PseudoScene::~G4PseudoScene ( )
inlinevirtual

Definition at line 53 of file G4PseudoScene.hh.

53 {}

Member Function Documentation

◆ AddCompound() [1/4]

void G4PseudoScene::AddCompound ( const G4VTrajectory )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 69 of file G4PseudoScene.hh.

69 {}

◆ AddCompound() [2/4]

void G4PseudoScene::AddCompound ( const G4VHit )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 70 of file G4PseudoScene.hh.

70 {}

◆ AddCompound() [3/4]

void G4PseudoScene::AddCompound ( const G4VDigi )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 71 of file G4PseudoScene.hh.

71 {}

◆ AddCompound() [4/4]

void G4PseudoScene::AddCompound ( const G4THitsMap< G4double > &  )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 72 of file G4PseudoScene.hh.

72 {}

◆ AddPrimitive() [1/7]

void G4PseudoScene::AddPrimitive ( const G4Polyline )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 77 of file G4PseudoScene.hh.

77 {}

◆ AddPrimitive() [2/7]

void G4PseudoScene::AddPrimitive ( const G4Scale )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 78 of file G4PseudoScene.hh.

78 {}

◆ AddPrimitive() [3/7]

void G4PseudoScene::AddPrimitive ( const G4Text )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 79 of file G4PseudoScene.hh.

79 {}

◆ AddPrimitive() [4/7]

void G4PseudoScene::AddPrimitive ( const G4Circle )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 80 of file G4PseudoScene.hh.

80 {}

◆ AddPrimitive() [5/7]

void G4PseudoScene::AddPrimitive ( const G4Square )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 81 of file G4PseudoScene.hh.

81 {}

◆ AddPrimitive() [6/7]

void G4PseudoScene::AddPrimitive ( const G4Polymarker )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 82 of file G4PseudoScene.hh.

82 {}

◆ AddPrimitive() [7/7]

void G4PseudoScene::AddPrimitive ( const G4Polyhedron )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 83 of file G4PseudoScene.hh.

83 {}
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◆ AddSolid() [1/11]

void G4PseudoScene::AddSolid ( const G4Box solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 58 of file G4PseudoScene.hh.

58 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [2/11]

void G4PseudoScene::AddSolid ( const G4Cons solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 59 of file G4PseudoScene.hh.

59 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [3/11]

void G4PseudoScene::AddSolid ( const G4Tubs solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 60 of file G4PseudoScene.hh.

60 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [4/11]

void G4PseudoScene::AddSolid ( const G4Trd solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 61 of file G4PseudoScene.hh.

61 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [5/11]

void G4PseudoScene::AddSolid ( const G4Trap solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 62 of file G4PseudoScene.hh.

62 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [6/11]

void G4PseudoScene::AddSolid ( const G4Sphere solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 63 of file G4PseudoScene.hh.

63 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [7/11]

void G4PseudoScene::AddSolid ( const G4Para solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 64 of file G4PseudoScene.hh.

64 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [8/11]

void G4PseudoScene::AddSolid ( const G4Torus solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 65 of file G4PseudoScene.hh.

65 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [9/11]

void G4PseudoScene::AddSolid ( const G4Polycone solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 66 of file G4PseudoScene.hh.

66 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [10/11]

void G4PseudoScene::AddSolid ( const G4Polyhedra solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 67 of file G4PseudoScene.hh.

67 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ AddSolid() [11/11]

void G4PseudoScene::AddSolid ( const G4VSolid solid)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 68 of file G4PseudoScene.hh.

68 {ProcessVolume (solid);}
virtual void ProcessVolume(const G4VSolid &)=0
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◆ BeginPrimitives()

void G4PseudoScene::BeginPrimitives ( const G4Transform3D )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 73 of file G4PseudoScene.hh.

73 {}

◆ BeginPrimitives2D()

void G4PseudoScene::BeginPrimitives2D ( const G4Transform3D )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 75 of file G4PseudoScene.hh.

75 {}

◆ EndPrimitives()

void G4PseudoScene::EndPrimitives ( )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 74 of file G4PseudoScene.hh.

74 {}

◆ EndPrimitives2D()

void G4PseudoScene::EndPrimitives2D ( )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 76 of file G4PseudoScene.hh.

76 {}

◆ PostAddSolid()

void G4PseudoScene::PostAddSolid ( )
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 57 of file G4PseudoScene.hh.

57 {}

◆ PreAddSolid()

void G4PseudoScene::PreAddSolid ( const G4Transform3D objectTransformation,
const G4VisAttributes  
)
inlinevirtual

Implements G4VGraphicsScene.

Definition at line 54 of file G4PseudoScene.hh.

56  {fpCurrentObjectTransformation = &objectTransformation;}
const G4Transform3D * fpCurrentObjectTransformation

◆ ProcessVolume()

virtual void G4PseudoScene::ProcessVolume ( const G4VSolid )
protectedpure virtual

Implemented in G4BoundingSphereScene, G4PhysicalVolumeSearchScene, and G4TouchableDumpScene.

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Member Data Documentation

◆ fpCurrentObjectTransformation

const G4Transform3D* G4PseudoScene::fpCurrentObjectTransformation
protected

Definition at line 88 of file G4PseudoScene.hh.


The documentation for this class was generated from the following file: