#include <G4MIRDRightLegBone.hh>
Definition at line 42 of file G4MIRDRightLegBone.hh.
 
◆ G4MIRDRightLegBone()
      
        
          | G4MIRDRightLegBone::G4MIRDRightLegBone  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ~G4MIRDRightLegBone()
      
        
          | G4MIRDRightLegBone::~G4MIRDRightLegBone  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Construct()
Implements G4VOrgan.
Definition at line 60 of file G4MIRDRightLegBone.cc.
   68   G4Material* skeleton = material -> GetMaterial(
"skeleton");
   101                               "physicalRightLegBone",
   111   G4Colour colour = colourPointer -> GetColour(colourName);
   121   G4cout << 
"Volume of RightLegBone = " << RightLegBoneVol/
cm3 << 
" cm^3" << 
G4endl;
   125   G4cout << 
"Material of RightLegBone = " << RightLegBoneMat << 
G4endl;
   129   G4cout << 
"Density of Material = " << RightLegBoneDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
   132   G4double RightLegBoneMass = (RightLegBoneVol)*RightLegBoneDensity;
   133   G4cout << 
"Mass of RightLegBone = " << RightLegBoneMass/
gram << 
" g" << 
G4endl;
   136   return physRightLegBone;
 
CLHEP::Hep3Vector G4ThreeVector
 
G4Material * GetMaterial() const
 
virtual G4double GetCubicVolume()
 
G4double GetDensity() const
 
void SetForceSolid(G4bool)
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const
 
static const double degree
 
const G4String & GetName() const
 
G4VSolid * GetSolid() const
 
void SetVisAttributes(const G4VisAttributes *pVA)
 
 
 
 
The documentation for this class was generated from the following files: