#include <G4MIRDLeftArmBone.hh>
Definition at line 44 of file G4MIRDLeftArmBone.hh.
 
◆ G4MIRDLeftArmBone()
      
        
          | G4MIRDLeftArmBone::G4MIRDLeftArmBone  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ~G4MIRDLeftArmBone()
      
        
          | G4MIRDLeftArmBone::~G4MIRDLeftArmBone  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Construct()
Implements G4VOrgan.
Definition at line 59 of file G4MIRDLeftArmBone.cc.
   69   G4Material* skeleton = material -> GetMaterial(
"skeleton");
    82                               "logical" + volumeName,
    90                              "physicalLeftArmBone",
    98   G4Colour colour = colourPointer -> GetColour(colourName);
   107   G4cout << 
"Volume of LeftArmBone = " << LeftArmBoneVol/
cm3 << 
" cm^3" << 
G4endl;
   111   G4cout << 
"Material of LeftArmBone = " << LeftArmBoneMat << 
G4endl;
   115   G4cout << 
"Density of Material = " << LeftArmBoneDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
   118   G4double LeftArmBoneMass = (LeftArmBoneVol)*LeftArmBoneDensity;
   119   G4cout << 
"Mass of LeftArmBone = " << LeftArmBoneMass/
gram << 
" g" << 
G4endl;
   121   return physLeftArmBone;
 
CLHEP::Hep3Vector G4ThreeVector
 
HepRotation & rotateX(double delta)
 
CLHEP::HepRotation G4RotationMatrix
 
G4Material * GetMaterial() const
 
virtual G4double GetCubicVolume()
 
G4double GetDensity() const
 
void SetForceSolid(G4bool)
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const
 
static const double degree
 
const G4String & GetName() const
 
G4VSolid * GetSolid() const
 
void SetVisAttributes(const G4VisAttributes *pVA)
 
 
 
 
The documentation for this class was generated from the following files: