115       G4cout << 
"G4LFission:ApplyYourself: incident particle:" << 
G4endl;
   126       G4cout << 
"G4LFission:ApplyYourself: material:" << 
G4endl;
   129       G4cout << 
"atomic mass " << 
   134   E0 = std::sqrt(std::abs(E02));
   135   if (E02 < 0) E0 = -E0;
   148    if (e1 < 1.) e1 = 1.;
   154    if (!photofission) avern = 2.569 + 0.900*
G4Log(e1);
   164    G4int ng = 
static_cast<G4int>(averg + ran*3. + 0.5);
   173    for (i = 1; i <= 
nn; i++) {
   176       for (j = 1; j <= 10; j++) {
   177          if (ran < 
spneut[j-1]) 
goto label12;
   192    for (i = 1; i <= ng; i++) {
   206    for (i = 1; i <= nn + ng; i++) {
   210       G4double sint = std::sqrt(std::abs(1. - cost*cost));
   216       G4double px = pp*sint*std::sin(phi);
   217       G4double py = pp*sint*std::cos(phi);
   225       a = (a/(E + E0) - e)/E0;
   230       G4double p2 = px*px + py*py + pz*pz;
   232       e = std::sqrt(e0*e0 + p2);
 ThreeVector shoot(const G4int Ap, const G4int Af)
 
G4HadSecondary * GetSecondary(size_t i)
 
const G4LorentzVector & Get4Momentum() const
 
G4double GetTotalEnergy() const
 
G4double GetTotalMomentum() const
 
void SetMomentumDirection(const G4ThreeVector &aDirection)
 
static G4double Atomas(const G4double A, const G4double Z)
 
G4double GetTotalEnergy() const
 
void SetStatusChange(G4HadFinalStateStatus aS)
 
G4GLOB_DLL std::ostream G4cout
 
static const double twopi
 
void SetKineticEnergy(G4double aEnergy)
 
G4double GetTotalMomentum() const
 
G4double G4Log(G4double x)
 
const G4ParticleDefinition * GetDefinition() const
 
G4double GetKineticEnergy() const
 
G4double GetPDGMass() const
 
G4DynamicParticle * GetParticle()
 
G4HadFinalState theParticleChange
 
G4ParticleDefinition * GetDefinition() const
 
void AddSecondary(G4DynamicParticle *aP, G4int mod=-1)
 
G4ThreeVector G4ParticleMomentum
 
static G4Neutron * NeutronDefinition()
 
G4double GetPDGCharge() const
 
static G4Gamma * GammaDefinition()