#include <G4INCLBook.hh>
Definition at line 45 of file G4INCLBook.hh.
 
◆ Book()
◆ ~Book()
◆ decrementCascading()
  
  
      
        
          | void G4INCL::Book::decrementCascading  | 
          ( | 
           | ) | 
           | 
         
       
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◆ getAcceptedCollisions()
  
  
      
        
          | G4int G4INCL::Book::getAcceptedCollisions  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getAcceptedDecays()
  
  
      
        
          | G4int G4INCL::Book::getAcceptedDecays  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getAvatars()
Definition at line 104 of file G4INCLBook.hh.
  104 { 
return nAvatars.find(type)->second; };
 std::map< AvatarType, G4int > nAvatars
 
 
 
 
◆ getBlockedCollisions()
  
  
      
        
          | G4int G4INCL::Book::getBlockedCollisions  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getBlockedDecays()
  
  
      
        
          | G4int G4INCL::Book::getBlockedDecays  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getCascading()
  
  
      
        
          | G4int G4INCL::Book::getCascading  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getCurrentTime()
  
  
      
        
          | G4double G4INCL::Book::getCurrentTime  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getEmittedClusters()
  
  
      
        
          | G4int G4INCL::Book::getEmittedClusters  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getEnergyViolationInteraction()
  
  
      
        
          | G4int G4INCL::Book::getEnergyViolationInteraction  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getFirstCollisionIsElastic()
  
  
      
        
          | G4bool G4INCL::Book::getFirstCollisionIsElastic  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
Definition at line 95 of file G4INCLBook.hh.
G4bool firstCollisionIsElastic
 
 
 
 
◆ getFirstCollisionSpectatorMomentum()
  
  
      
        
          | G4double G4INCL::Book::getFirstCollisionSpectatorMomentum  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
Definition at line 92 of file G4INCLBook.hh.
G4double firstCollisionSpectatorMomentum
 
 
 
 
◆ getFirstCollisionSpectatorPosition()
  
  
      
        
          | G4double G4INCL::Book::getFirstCollisionSpectatorPosition  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
Definition at line 89 of file G4INCLBook.hh.
G4double firstCollisionSpectatorPosition
 
 
 
 
◆ getFirstCollisionTime()
  
  
      
        
          | G4double G4INCL::Book::getFirstCollisionTime  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ getFirstCollisionXSec()
  
  
      
        
          | G4double G4INCL::Book::getFirstCollisionXSec  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ incrementAcceptedCollisions()
  
  
      
        
          | void G4INCL::Book::incrementAcceptedCollisions  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ incrementAcceptedDecays()
  
  
      
        
          | void G4INCL::Book::incrementAcceptedDecays  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ incrementAvatars()
  
  
      
        
          | void G4INCL::Book::incrementAvatars  | 
          ( | 
          AvatarType  | 
          type | ) | 
           | 
         
       
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inline   | 
  
 
Definition at line 76 of file G4INCLBook.hh.
std::map< AvatarType, G4int > nAvatars
 
 
 
 
◆ incrementBlockedCollisions()
  
  
      
        
          | void G4INCL::Book::incrementBlockedCollisions  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ incrementBlockedDecays()
  
  
      
        
          | void G4INCL::Book::incrementBlockedDecays  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ incrementCascading()
  
  
      
        
          | void G4INCL::Book::incrementCascading  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ incrementEmittedClusters()
  
  
      
        
          | void G4INCL::Book::incrementEmittedClusters  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ incrementEnergyViolationInteraction()
  
  
      
        
          | void G4INCL::Book::incrementEnergyViolationInteraction  | 
          ( | 
           | ) | 
           | 
         
       
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Definition at line 80 of file G4INCLBook.hh.
G4int nEnergyViolationInteraction
 
 
 
 
◆ reset()
  
  
      
        
          | void G4INCL::Book::reset  | 
          ( | 
           | ) | 
           | 
         
       
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Definition at line 52 of file G4INCLBook.hh.
G4double firstCollisionSpectatorPosition
 
G4int nAcceptedCollisions
 
G4double firstCollisionXSec
 
G4double firstCollisionTime
 
std::map< AvatarType, G4int > nAvatars
 
G4bool firstCollisionIsElastic
 
G4double firstCollisionSpectatorMomentum
 
G4int nEnergyViolationInteraction
 
 
 
 
◆ setCurrentTime()
  
  
      
        
          | void G4INCL::Book::setCurrentTime  | 
          ( | 
          G4double  | 
          t | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ setFirstCollisionIsElastic()
  
  
      
        
          | void G4INCL::Book::setFirstCollisionIsElastic  | 
          ( | 
          const G4bool  | 
          e | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Definition at line 94 of file G4INCLBook.hh.
G4bool firstCollisionIsElastic
 
 
 
 
◆ setFirstCollisionSpectatorMomentum()
  
  
      
        
          | void G4INCL::Book::setFirstCollisionSpectatorMomentum  | 
          ( | 
          const G4double  | 
          x | ) | 
           | 
         
       
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inline   | 
  
 
Definition at line 91 of file G4INCLBook.hh.
G4double firstCollisionSpectatorMomentum
 
 
 
 
◆ setFirstCollisionSpectatorPosition()
  
  
      
        
          | void G4INCL::Book::setFirstCollisionSpectatorPosition  | 
          ( | 
          const G4double  | 
          x | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Definition at line 88 of file G4INCLBook.hh.
G4double firstCollisionSpectatorPosition
 
 
 
 
◆ setFirstCollisionTime()
  
  
      
        
          | void G4INCL::Book::setFirstCollisionTime  | 
          ( | 
          const G4double  | 
          t | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ setFirstCollisionXSec()
  
  
      
        
          | void G4INCL::Book::setFirstCollisionXSec  | 
          ( | 
          const G4double  | 
          x | ) | 
           | 
         
       
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◆ currentTime
◆ firstCollisionIsElastic
  
  
      
        
          | G4bool G4INCL::Book::firstCollisionIsElastic | 
         
       
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private   | 
  
 
 
◆ firstCollisionSpectatorMomentum
  
  
      
        
          | G4double G4INCL::Book::firstCollisionSpectatorMomentum | 
         
       
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private   | 
  
 
 
◆ firstCollisionSpectatorPosition
  
  
      
        
          | G4double G4INCL::Book::firstCollisionSpectatorPosition | 
         
       
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private   | 
  
 
 
◆ firstCollisionTime
  
  
      
        
          | G4double G4INCL::Book::firstCollisionTime | 
         
       
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private   | 
  
 
 
◆ firstCollisionXSec
  
  
      
        
          | G4double G4INCL::Book::firstCollisionXSec | 
         
       
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private   | 
  
 
 
◆ nAcceptedCollisions
  
  
      
        
          | G4int G4INCL::Book::nAcceptedCollisions | 
         
       
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private   | 
  
 
 
◆ nAcceptedDecays
  
  
      
        
          | G4int G4INCL::Book::nAcceptedDecays | 
         
       
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private   | 
  
 
 
◆ nAvatars
◆ nBlockedCollisions
  
  
      
        
          | G4int G4INCL::Book::nBlockedCollisions | 
         
       
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private   | 
  
 
 
◆ nBlockedDecays
  
  
      
        
          | G4int G4INCL::Book::nBlockedDecays | 
         
       
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private   | 
  
 
 
◆ nCascading
  
  
      
        
          | G4int G4INCL::Book::nCascading | 
         
       
   | 
  
private   | 
  
 
 
◆ nEmittedClusters
  
  
      
        
          | G4int G4INCL::Book::nEmittedClusters | 
         
       
   | 
  
private   | 
  
 
 
◆ nEnergyViolationInteraction
  
  
      
        
          | G4int G4INCL::Book::nEnergyViolationInteraction | 
         
       
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private   | 
  
 
 
The documentation for this class was generated from the following file: