34 #define INCLXX_IN_GEANT4_MODE 1 39 #define G4INCLBook_hh 1 void incrementBlockedDecays()
G4double firstCollisionSpectatorPosition
void incrementBlockedCollisions()
G4int nAcceptedCollisions
G4double firstCollisionXSec
G4double firstCollisionTime
G4int getAcceptedDecays() const
G4double getCurrentTime() const
std::map< AvatarType, G4int > nAvatars
G4int getCascading() const
G4int getBlockedCollisions() const
void incrementAvatars(AvatarType type)
void incrementAcceptedCollisions()
G4bool firstCollisionIsElastic
G4int getEnergyViolationInteraction() const
G4double getFirstCollisionTime() const
void setFirstCollisionXSec(const G4double x)
G4int getAcceptedCollisions() const
void incrementEnergyViolationInteraction()
void incrementEmittedClusters()
G4int getAvatars(AvatarType type) const
void setFirstCollisionTime(const G4double t)
void incrementCascading()
G4double firstCollisionSpectatorMomentum
G4int getBlockedDecays() const
void decrementCascading()
G4double getFirstCollisionSpectatorPosition() const
G4double getFirstCollisionXSec() const
G4int nEnergyViolationInteraction
void incrementAcceptedDecays()
void setCurrentTime(G4double t)
G4double getFirstCollisionSpectatorMomentum() const
G4int getEmittedClusters() const
void setFirstCollisionIsElastic(const G4bool e)
void setFirstCollisionSpectatorMomentum(const G4double x)
G4bool getFirstCollisionIsElastic() const
void setFirstCollisionSpectatorPosition(const G4double x)