34 #define INCLXX_IN_GEANT4_MODE 1    39 #define G4INCLBook_hh 1 void incrementBlockedDecays()
 
G4double firstCollisionSpectatorPosition
 
void incrementBlockedCollisions()
 
G4int nAcceptedCollisions
 
G4double firstCollisionXSec
 
G4double firstCollisionTime
 
G4int getAcceptedDecays() const
 
G4double getCurrentTime() const
 
std::map< AvatarType, G4int > nAvatars
 
G4int getCascading() const
 
G4int getBlockedCollisions() const
 
void incrementAvatars(AvatarType type)
 
void incrementAcceptedCollisions()
 
G4bool firstCollisionIsElastic
 
G4int getEnergyViolationInteraction() const
 
G4double getFirstCollisionTime() const
 
void setFirstCollisionXSec(const G4double x)
 
G4int getAcceptedCollisions() const
 
void incrementEnergyViolationInteraction()
 
void incrementEmittedClusters()
 
G4int getAvatars(AvatarType type) const
 
void setFirstCollisionTime(const G4double t)
 
void incrementCascading()
 
G4double firstCollisionSpectatorMomentum
 
G4int getBlockedDecays() const
 
void decrementCascading()
 
G4double getFirstCollisionSpectatorPosition() const
 
G4double getFirstCollisionXSec() const
 
G4int nEnergyViolationInteraction
 
void incrementAcceptedDecays()
 
void setCurrentTime(G4double t)
 
G4double getFirstCollisionSpectatorMomentum() const
 
G4int getEmittedClusters() const
 
void setFirstCollisionIsElastic(const G4bool e)
 
void setFirstCollisionSpectatorMomentum(const G4double x)
 
G4bool getFirstCollisionIsElastic() const
 
void setFirstCollisionSpectatorPosition(const G4double x)