#include <G4HumanPhantomEventAction.hh>
◆ G4HumanPhantomEventAction()
G4HumanPhantomEventAction::G4HumanPhantomEventAction |
( |
| ) |
|
◆ ~G4HumanPhantomEventAction()
G4HumanPhantomEventAction::~G4HumanPhantomEventAction |
( |
| ) |
|
◆ BeginOfEventAction()
void G4HumanPhantomEventAction::BeginOfEventAction |
( |
const G4Event * |
| ) |
|
|
virtual |
◆ EndOfEventAction()
void G4HumanPhantomEventAction::EndOfEventAction |
( |
const G4Event * |
evt | ) |
|
|
virtual |
Reimplemented from G4UserEventAction.
Definition at line 106 of file G4HumanPhantomEventAction.cc.
121 for (
G4int i=0;i<hitNumber;i++)
123 edep = (*HC)[i]->GetEdep();
124 bodyPart = (*HC)[i]->GetBodyPartID();
125 Fill(bodyPart, edep);
G4VHitsCollection * GetHC(G4int i)
void totalEventEnergyDeposit()
G4HCofThisEvent * GetHCofThisEvent() const
void Fill(G4String bodypartName, G4double energyDeposit)
◆ Fill()
void G4HumanPhantomEventAction::Fill |
( |
G4String |
bodypartName, |
|
|
G4double |
energyDeposit |
|
) |
| |
|
private |
◆ totalEventEnergyDeposit()
void G4HumanPhantomEventAction::totalEventEnergyDeposit |
( |
| ) |
|
|
private |
Definition at line 140 of file G4HumanPhantomEventAction.cc.
146 std::map<std::string,G4double>::iterator i =
energyTotal.begin();
147 std::map<std::string,G4double>::iterator end =
energyTotal.end();
157 pointerRun->
Fill(bodypart, energyDep);
const G4UserRunAction * GetUserRunAction() const
void Fill(G4String bodypartName, G4double energyDeposit)
std::map< std::string, G4double > energyTotal
static G4RunManager * GetRunManager()
◆ bodypartName
G4String G4HumanPhantomEventAction::bodypartName |
|
private |
◆ energyTotal
std::map<std::string,G4double> G4HumanPhantomEventAction::energyTotal |
|
private |
◆ hitCollectionID
G4int G4HumanPhantomEventAction::hitCollectionID |
|
private |
The documentation for this class was generated from the following files: