34 #ifndef G4HumanPhantomEventAction_h    35 #define G4HumanPhantomEventAction_h 1 ~G4HumanPhantomEventAction()
 
G4HumanPhantomEventAction()
 
void totalEventEnergyDeposit()
 
void BeginOfEventAction(const G4Event *)
 
std::map< std::string, G4double > energyTotal
 
void Fill(G4String bodypartName, G4double energyDeposit)
 
void EndOfEventAction(const G4Event *)