#include <G4CollisionNNElastic.hh>
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| G4CollisionNNElastic () |
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virtual | ~G4CollisionNNElastic () |
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G4bool | operator== (const G4CollisionNNElastic &right) const |
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G4bool | operator!= (const G4CollisionNNElastic &right) const |
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virtual G4bool | IsInCharge (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual G4String | GetName () const |
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| G4VElasticCollision () |
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virtual | ~G4VElasticCollision () |
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G4bool | operator== (const G4VElasticCollision &right) const |
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G4bool | operator!= (const G4VElasticCollision &right) const |
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virtual G4KineticTrackVector * | FinalState (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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| G4VCollision () |
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void | establish_G4MT_TLS_G4VCollision () |
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| G4VCollision (void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) |
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virtual | ~G4VCollision () |
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G4bool | operator== (const G4VCollision &right) const |
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G4bool | operator!= (const G4VCollision &right) const |
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virtual G4double | CrossSection (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual void | Print () const |
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virtual void | Print (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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Definition at line 42 of file G4CollisionNNElastic.hh.
◆ G4CollisionNNElastic() [1/2]
G4CollisionNNElastic::G4CollisionNNElastic |
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Definition at line 43 of file G4CollisionNNElastic.cc.
G4VAngularDistribution * angularDistribution
static G4Proton * ProtonDefinition()
std::vector< G4String > colliders1
std::vector< G4String > colliders2
static G4Neutron * NeutronDefinition()
G4VCrossSectionSource * crossSectionSource
const G4String & GetParticleSubType() const
◆ ~G4CollisionNNElastic()
G4CollisionNNElastic::~G4CollisionNNElastic |
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virtual |
Definition at line 57 of file G4CollisionNNElastic.cc.
G4VAngularDistribution * angularDistribution
G4VCrossSectionSource * crossSectionSource
◆ G4CollisionNNElastic() [2/2]
◆ GetAngularDistribution()
◆ GetCrossSectionSource()
◆ GetListOfColliders()
const std::vector< G4String > & G4CollisionNNElastic::GetListOfColliders |
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G4int |
whichOne | ) |
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protectedvirtual |
Implements G4VCollision.
Definition at line 86 of file G4CollisionNNElastic.cc.
90 }
else if (whichOne == 2) {
93 throw G4HadronicException(__FILE__, __LINE__,
"G4CollisionNNElastic::GetListOfColliders - Argument outside valid range");
std::vector< G4String > colliders1
std::vector< G4String > colliders2
◆ GetName()
virtual G4String G4CollisionNNElastic::GetName |
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void |
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const |
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inlinevirtual |
◆ IsInCharge()
Implements G4VCollision.
Definition at line 66 of file G4CollisionNNElastic.cc.
const G4ParticleDefinition * GetDefinition() const
static G4Proton * ProtonDefinition()
static G4Neutron * NeutronDefinition()
◆ operator!=()
◆ operator=()
◆ operator==()
◆ angularDistribution
◆ colliders1
std::vector<G4String> G4CollisionNNElastic::colliders1 |
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private |
◆ colliders2
std::vector<G4String> G4CollisionNNElastic::colliders2 |
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private |
◆ crossSectionSource
The documentation for this class was generated from the following files: