29 #ifndef G4CollisionNNElastic_h    30 #define G4CollisionNNElastic_h virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
 
G4VAngularDistribution * angularDistribution
 
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
 
G4bool operator==(const G4CollisionNNElastic &right) const
 
virtual const G4VAngularDistribution * GetAngularDistribution() const
 
virtual ~G4CollisionNNElastic()
 
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
 
std::vector< G4String > colliders1
 
G4CollisionNNElastic & operator=(const G4CollisionNNElastic &)
 
std::vector< G4String > colliders2
 
virtual G4String GetName() const
 
G4VCrossSectionSource * crossSectionSource
 
G4bool operator!=(const G4CollisionNNElastic &right) const