50   :
G4Trajectory(),fWls(false),fDrawit(false),fForceNoDraw(false),fForceDraw(false)
    81   const G4int i_mode = 50;
    97   if (!pVVisManager) 
return;
    99   const G4double markerSize = std::abs(i_mode)/1000;
   100   G4bool lineRequired (i_mode >= 0);
   101   G4bool markersRequired (markerSize > 0.);
   109     const std::vector<G4ThreeVector>* auxiliaries
   112       for (
size_t iAux = 0; iAux < auxiliaries->size(); ++iAux) {
   115           trajectoryLine.push_back(pos);
   117         if (markersRequired) {
   118           auxiliaryPoints.push_back(pos);
   124       trajectoryLine.push_back(
pos);
   126     if (markersRequired) {
   127       stepPoints.push_back(
pos);
   146     pVVisManager->
Draw(trajectoryLine);
   148   if (markersRequired) {
   154     pVVisManager->
Draw(auxiliaryPoints);
   161     pVVisManager->
Draw(stepPoints);
 virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
 
static G4VVisManager * GetConcreteInstance()
 
G4ThreadLocal G4Allocator< LXeTrajectory > * LXeTrajectoryAllocator
 
G4ParticleDefinition * fParticleDefinition
 
void SetMarkerType(MarkerType)
 
void SetFillStyle(FillStyle)
 
virtual const std::vector< G4ThreeVector > * GetAuxiliaryPoints() const
 
virtual void DrawTrajectory() const
 
Definition of the LXeTrajectory class. 
 
void SetVisAttributes(const G4VisAttributes *)
 
virtual const G4ThreeVector GetPosition() const =0
 
virtual G4VTrajectoryPoint * GetPoint(G4int i) const
 
static G4OpticalPhoton * OpticalPhotonDefinition()
 
virtual int GetPointEntries() const
 
static const G4double pos
 
void SetScreenSize(G4double)