31 #ifndef G4VISCOMMANDSSCENE_HH 32 #define G4VISCOMMANDSSCENE_HH virtual G4String GetCurrentValue(G4UIcommand *command)
G4String CurrentSceneName()
virtual void SetNewValue(G4UIcommand *command, G4String newValue)
G4UIcmdWithAString * fpCommand
G4UIcmdWithAString * fpCommand
virtual ~G4VVisCommandScene()
G4UIcmdWithAString * fpCommand
G4VVisCommandScene & operator=(const G4VVisCommandScene &)