30 #ifndef G4ScoringBox_h 31 #define G4ScoringBox_h 1 G4ScoringBox(G4String wName)
G4ThreeVector GetReplicaPosition(G4int x, G4int y, G4int z)
void SetSegmentDirection(G4int dir)
void Draw(std::map< G4int, G4double *> *map, G4VScoreColorMap *colorMap, G4int axflg=111)
virtual void SetupGeometry(G4VPhysicalVolume *fWorldPhys)
G4int GetIndex(G4int x, G4int y, G4int z) const
void DrawColumn(std::map< G4int, G4double *> *map, G4VScoreColorMap *colorMap, G4int idxProj, G4int idxColumn)
void GetXYZ(G4int index, G4int q[3]) const